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Downey, Steve – Journal of Educational Multimedia and Hypermedia, 2012
Since the mid-1990s, however, the popularity, diversity, and application of virtual worlds have spread rapidly. As a result, existing taxonomies and topologies increasingly are becoming less effective at being able to classify and organize the growing diversification of content available in today's virtual worlds. This article presents the…
Descriptors: Research Methodology, Classification, Definitions, Multimedia Materials
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Iserbyt, Peter; Mols, Liesbet; Elen, Jan; Behets, Daniel – Journal of Educational Multimedia and Hypermedia, 2012
This study adds to the literature by introducing multimedia research in the psychomotor area. In this study, 87 freshman students in pedagogy used task cards to learn Basic Life Support (BLS), a psychomotor skill consisting of nine lifesaving actions to be performed in a specific order. Task cards are printed materials and are often implemented…
Descriptors: Foreign Countries, Test Results, Printed Materials, Psychomotor Objectives
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Firat, Mehmet; Kabakci, Isil – Journal of Educational Multimedia and Hypermedia, 2010
The interactional feature of hypermedia that allows high-level student-control is considered as one of the most important advantages that hypermedia provides for learning and teaching. However, high-level student control in hypermedia might not always lead to high-level learning performance. The learner is likely to experience navigation problems…
Descriptors: Figurative Language, Hypermedia, Information Technology, Multimedia Materials
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Heo, Misook – Journal of Educational Multimedia and Hypermedia, 2011
This study examined the effects of the digital storytelling experience of beginning pre-service teachers on their self-efficacy in educational technology and disposition toward change with regard to new technological approaches to teaching. A total of 76 freshmen participated in the study. After participating in a brief tutorial session, the…
Descriptors: Preservice Teacher Education, Story Telling, Self Efficacy, Educational Technology
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Neo, Tse-Kian; Neo, Mai; Kwok, Wai-Jing; Tan, Jeen Yu; Chen-Haw, Lai; Embi, Zarina Che – Journal of Educational Multimedia and Hypermedia, 2012
Many studies have indicated that by having students work in groups and participate in project-based activities provide a more active approach to their learning process. With the increased emphasis on social constructivism, the need to acquire communications, organizational and teamwork skills have become vital lifelong learning skills for the…
Descriptors: Foreign Countries, Developing Nations, Multimedia Materials, Computer Software
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Ritzhaupt, Albert; Martin, Florence; Daniels, Katharine – Journal of Educational Multimedia and Hypermedia, 2010
This paper examines the multimedia competencies of an educational technologist via a job announcements analysis and survey of professionals within the field. A conceptual framework is provided involving the new definition of the field of educational technology and associated knowledge, skill, and ability statements. Two hundred five unique job…
Descriptors: Computer Software, Educational Technology, Communication Skills, Competence
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Goldman-Segall, Ricki – Journal of Educational Multimedia and Hypermedia, 1995
Presents a theory of configurational validity for analyzing ethnographic multimedia narratives that have been layered with contributions by multiple authors. Describes a software tool that addresses the use of configurations to build more valid narratives. Recommends that multimedia designers collaboratively design tools to help authors and users…
Descriptors: Authors, Computer Software, Cooperation, Designers
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Anjaneyulu, K. S. R.; Singer, R. A.; Harding, R. – Journal of Educational Multimedia and Hypermedia, 1998
Describes the formative evaluation of a multimedia computer system that provides remedial support for university students learning concepts concerning the structure and function of the human brain and describes usability studies of the system using the Software Usability Measurement Inventory (SUMI). Analysis of SUMI items and the student…
Descriptors: Brain, Computer Assisted Instruction, Computer Software, Courseware
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MacKenzie, Douglas – Journal of Educational Multimedia and Hypermedia, 1996
Discusses the use of computer systems for archival applications based on experiences at the Demarco European Arts Foundation (Scotland) and the TAMH Project, an attempt to build a virtual museum of Tay Valley maritime history. Highlights include hardware; development software; data representation, including storage space versus quality;…
Descriptors: Archives, Computer Selection, Computer Software, Computer System Design
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Koroghlanian, Carol; Klein, James D. – Journal of Educational Multimedia and Hypermedia, 2004
This study investigated the effects of audio, animation, and spatial ability in a multimedia computer program for high school biology. Participants completed a multimedia program that presented content by way of text or audio with lean text. In addition, several instructional sequences were presented either with static illustrations or animations.…
Descriptors: Illustrations, Computer Software, Biology, Spatial Ability
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Peng, Hsinyi; Fitzgerald, Gail; Park, MeeAeng – Journal of Educational Multimedia and Hypermedia, 2006
This article describes the development of multimedia stories produced by ESL children using a children-as-designers approach. The rationale for the project was based on the use of technology to help second-language learning children express their culturally-diverse backgrounds and perspectives. Stories were produced by ten foreign-born…
Descriptors: English (Second Language), Multimedia Materials, Design, Multicultural Education
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Jones, Tricia; Berger, Carl – Journal of Educational Multimedia and Hypermedia, 1995
Analyzes student use of a multimedia chemistry instructional program used in an undergraduate chemistry course. Examines student time spent on the software and student use of the software's media components. Finds that students have different usage patterns for completing the same assignment, indicating that students are able to use individual…
Descriptors: Behavior Patterns, Chemistry, Cognitive Style, Computer Software
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Plowman, Lydia – Journal of Educational Multimedia and Hypermedia, 1994
Findings from fieldwork analyzing children's use of four interactive multimedia programs are compared with a description of early film features and used as the basis to consider problems faced by an audience encountering a nascent medium. Methods adopted to facilitate understanding of films and their suitability for adaptation to multimedia…
Descriptors: Cognitive Processes, Comparative Analysis, Computer Software, Computer Software Development