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Edelson, Daniel C. – Journal of Educational Multimedia and Hypermedia, 1993
Components of a case-based teaching architecture in a computer-based learning environment are discussed. Highlights include examples of "Creanimate," a program in which students interactively create a new animal while the "storyteller" monitors their actions looking for opportunities to present stories and questions that will…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Courseware, Educational Environment