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Ofosu-Ampong, Kingsley – Journal of Educational Technology Systems, 2020
This article examines gamification literature on education since 2011. Using highlighted themes from Kirriemuir and McFarlane's review on games and education as a starting point, the study identified 32 published papers. Furthermore, the study evaluated and identified previous conceptual and methodological approaches for evaluating gamification in…
Descriptors: Game Based Learning, Educational Games, Educational Trends, Educational Research
Johnston, Elizabeth; Olivas, Gerald; Steele, Patricia; Smith, Cassandra; Bailey, Liston – Journal of Educational Technology Systems, 2018
New virtual reality (VR) applications for education appear frequently in the marketplace but rarely contain explicit pedagogies. The research objective of this study was to identify and categorize principles and practices of pedagogy that are evident but not articulated in selected VR applications for education. Analysis of public content for the…
Descriptors: Computer Simulation, Electronic Learning, Educational Principles, Content Analysis
Chakraborty, Joyram; Norcio, Anthony F.; Van Der Veer, Jacob J.; Andre, Charles F.; Miller, Zachary; Regelsberger, Alexander – Journal of Educational Technology Systems, 2015
This article explores the cultural dimensions of the human-computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of knowledge processing. The social constructs technology interaction is discussed. Following this, the…
Descriptors: Man Machine Systems, Cross Cultural Studies, Computer Games, Literature Reviews
Sugar, William; Hoard, Brent; Brown, Abbie; Daniels, Lee – Journal of Educational Technology Systems, 2012
In an effort to document necessary multimedia production competencies of Instructional Design and Technology graduates, a recent analysis of over 7 months' worth of Instructional Design and Technology job advertisements (n = 615) were conducted. Specific job skills from these postings were categorized and analyzed. The data set includes three job…
Descriptors: Higher Education, Instructional Design, Job Skills, Competence

Jonassen, David H. – Journal of Educational Technology Systems, 1978
Structuralism as a theoretical base has so pervaded instructional design procedures and principles that conceptually identical constructs are competing for attention in the field. Standardization of some of these variables in a structuralist framework will facilitate theoretical and empirical development of instructional design research.…
Descriptors: Educational Innovation, Educational Research, Instructional Design, Models

Duchastel, P.; And Others – Journal of Educational Technology Systems, 1989
Discusses intelligent computer assisted instruction (ICAI) and presents various models of learning which have been proposed. Topics discussed include artificial intelligence; intelligent tutorial systems; tutorial strategies; learner control; system design; learning theory; and knowledge representation of proper and improper (i.e., incorrect)…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer System Design, Instructional Design

Chinien, Chris A.; Boutin, France – Journal of Educational Technology Systems, 1993
Reviews the literature on the cognitive style field dependent/field independent (FD/FI) and suggests implications for educational technologists in their efforts to address individual differences among learners during the instructional design process that would narrow the differential learning gain between FD and FI learners. Testing for FD/FI is…
Descriptors: Educational Technology, Field Dependence Independence, Instructional Design, Learning Processes

Dempsey, John; And Others – Journal of Educational Technology Systems, 1994
Discusses instructional gaming and examines the impact of Thomas Malone's theory of intrinsically motivating instruction. Relevant literature is reviewed to establish common threads, and implications of the gaming literature for future study of gaming and instructional design are suggested. (Contains 25 references.) (LRW)
Descriptors: Computer Simulation, Educational Games, Futures (of Society), Instructional Design

Livergood, Norman D. – Journal of Educational Technology Systems, 1991
Explores specification and design procedures, functions, and issues in the development of intelligent tutoring systems (ITSs). Topics discussed include learning objectives; the target audience; types of training materials; format; software and hardware specifications; and individual ITS modules, including administrative, user profile, database,…
Descriptors: Audience Analysis, Behavioral Objectives, Computer Assisted Instruction, Computer System Design

Saba, Farhad; Twitchell, David – Journal of Educational Technology Systems, 1989
Describes Integrated Services Digital Networks (ISDN), which, combined with desktop workstations, will provide access to voice, text, and video telecommunications. Telecommunications technology is discussed, the use of desktop workstations to facilitate ISDN is described, and possible future uses of ISDN technology in distance education are…
Descriptors: Computer Assisted Instruction, Distance Education, Educational Trends, Futures (of Society)

Griffiths, John; Degner, Ann – Journal of Educational Technology Systems, 1995
Discusses a multimedia computer-assisted instruction training project at San Juan College (New Mexico) within the context of current research in the area. Research demonstrates that the complexity of hypermedia requires methodical management, cognitive factors limit the optimum number and types of hypermedia link displays, and close monitoring of…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Educational Research

Sharma, Sarla – Journal of Educational Technology Systems, 1987
Critically analyzes recent research studies that examine background variables, cognitive style, and psychological type as influences on performance in college-level computer science courses. Implications for matching curriculum and instructional strategies with student characteristics are presented, recommendations for further research are made,…
Descriptors: Academic Achievement, Cognitive Style, Computer Science Education, Curriculum Development

Craig, John S. – Journal of Educational Technology Systems, 1994
Discussion of computer-related anxiety and stress focuses on how management, system designers, and technical communicators can help users relieve stress when using computers. Highlights include a review of relevant research; issues for management; systems design, including needs assessment and standards; and instructional design, including…
Descriptors: Administrator Role, Adult Learning, Adult Students, Computer Anxiety

Bohlin, Roy M.; And Others – Journal of Educational Technology Systems, 1994
Presents a prescriptive model for the instructional motivation of adults. The theoretical framework that combined adult learning theory with the ARCS (Attention, Relevance, Confidence, Satisfaction) model to create two motivational needs-assessment instruments is explained, and a study that surveyed adults to determine their perceptions of…
Descriptors: Adult Learning, Educational Technology, Higher Education, Instructional Design

Tsai, Chia-jer – Journal of Educational Technology Systems, 1989
Reviews the historical development and technological features of hypertext, a computerized nonlinear text system. Three major areas of applications are identified: (1) instruction, (2) electronic publishing and online databases, and (3) thinking and authoring tools. Research issues in document processing and education are also discussed. (28…
Descriptors: Aptitude Treatment Interaction, Computer Assisted Instruction, Computer System Design, Documentation
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