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Wang, Feihong; Lockee, Barbara B.; Burton, John K. – Journal of Educational Technology Systems, 2012
The purpose of this study was to investigate senior Chinese adults' potential acceptance of computer game-based learning (CGBL) by probing their perceptions of computer game play and their perceived impacts of game play on their learning of computer skills and life satisfaction. A total of 60 senior adults from a local senior adult learning center…
Descriptors: Foreign Countries, Life Satisfaction, Computer Assisted Instruction, Adult Learning
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Flynn, Marilyn L. – Journal of Educational Technology Systems, 1989
Describes study that examined the general patterns of computer use and response to computer-assisted instruction by older adults age 45 to 70 in programs for jobless men and women to learn skills for labor market re-entry. Socioeconomic characteristics are examined, and the instructor's role in determining student attitudes is explored. (23…
Descriptors: Adult Learning, Adult Programs, Computer Assisted Instruction, Employment Potential
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Ingram, Albert L. – Journal of Educational Technology Systems, 1994
Describes a computer-based self-diagnosis study aid designed to assist adult student distance learners prepare for exams by providing practice exams, short quizzes on specific assignments, and feedback on student performances. Student characteristics, performance, and attitudes are examined; and future possibilities are considered. (Contains five…
Descriptors: Academic Achievement, Adult Learning, Adult Students, Computer Assisted Instruction