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Christopoulos, Athanasios; Conrad, Marc; Shukla, Mitul – Journal of Educational Technology Systems, 2018
This research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the…
Descriptors: Educational Games, Blended Learning, Computer Simulation, Learner Engagement
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O'Connor, Eileen A. – Journal of Educational Technology Systems, 2010
To determine if and how using immersive virtual platforms might further educational purposes, the report examines three graduate, teacher-education, online courses that were conducted in part in Second Life (SL). By studying students' SL-related debriefings and assignments, by considering the type, format, and scheduling of SL events, and by…
Descriptors: Graduate Students, Teacher Education Programs, Online Courses, Computer Uses in Education