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Pence, Harry E. – Journal of Educational Technology Systems, 2008
The virtual online world called Second Life can be deceptive. It looks like a game, but the participants are not assigned goals. Indeed, it may be said that the goal of Second Life is to create one's own goals. As a result, the residents of Second Life choose to work in many different directions. Some choose to develop land; some try to earn…
Descriptors: College Faculty, Online Courses, Computer Uses in Education, Virtual Classrooms
O'Connor, Eileen A. – Journal of Educational Technology Systems, 2010
To determine if and how using immersive virtual platforms might further educational purposes, the report examines three graduate, teacher-education, online courses that were conducted in part in Second Life (SL). By studying students' SL-related debriefings and assignments, by considering the type, format, and scheduling of SL events, and by…
Descriptors: Graduate Students, Teacher Education Programs, Online Courses, Computer Uses in Education