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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
Peer reviewedShenouda, Wagih; Wolfe, Vicki – Journal of Educational Technology Systems, 1996
Describes the development of an electronic language laboratory at the State University of New York College at Old Westbury. Topics include the selection of hardware and software, two English-as-a-Second-Language programs, integration into the classroom curriculum, and benefits of computer-assisted language instruction. (LRW)
Descriptors: Computer Assisted Instruction, Computer Selection, Computer Software Selection, Courseware

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