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Li, Qing; Tay, Richard; Pustaka, Arkhadi – Journal of Educational Technology Systems, 2020
The main purpose of this research is to examine the effect of game-based learning on knowledge acquisition and retention of road rules. A secondary purpose of this study is to investigate possible gender differences related to such an approach. The third purpose is to explore the relationship between beliefs and knowledge acquisition. This…
Descriptors: Educational Games, Teaching Methods, Educational Technology, Video Games
Saboowala, Rabiya; Manghirmalani Mishra, Pooja – Journal of Educational Technology Systems, 2021
The impact of the coronavirus disease 2019 (COVID-19) pandemic has traumatized the entire world. COVID-19 has prompted experts to rethink the suitable pedagogies of teaching--learning that will prove to be sustainable with the global health crises going on. Blended learning is one of the models proposed by various educationalists and research…
Descriptors: Readiness, Blended Learning, COVID-19, Pandemics
Pratama, Ahmad R.; Scarlatos, Lori L. – Journal of Educational Technology Systems, 2020
This article offers insights into the ownership and use of mobile devices (smartphones and tablets) among Indonesian middle and high school students. The study is based on primary data collected from a survey of 1,157 students at two middle schools and two high schools from two different regions in Indonesia. Data analysis includes multiple…
Descriptors: Foreign Countries, Adolescents, Ownership, Computer Use
Larbi-Apau, Josephine A.; Guerra-Lopez, Ingrid; Moseley, James L.; Spannaus, Timothy; Yaprak, Attila – Journal of Educational Technology Systems, 2017
The study examined teaching faculty's educational technology-related performances (ETRP) as a measure for predicting eLearning management in Ghana. A total of valid data (n = 164) were collected and analyzed on applied ISTE-NETS-T Performance Standards using descriptive and ANOVA statistics. Results showed an overall moderate performance with the…
Descriptors: College Faculty, Educational Technology, Technology Uses in Education, Foreign Countries
Marvel, Michele D. – Journal of Educational Technology Systems, 2017
Understanding the factors that affect participation in online games will help educational game designers develop games that maximize participation. This study investigated whether introversion or extroversion, player motivation, and gender affected participation in online games. Participants (n = 400) completed a 50-item questionnaire about…
Descriptors: Educational Games, Video Games, Computer Games, Educational Technology
Bowers, K. Westmoreland – Journal of Educational Technology Systems, 2014
The purpose of this study was to identify constructivist concepts that are important to student-perceived learning outcomes in college courses that use a virtual world, such as Second Life, as an educational tool. Identification of these concepts will help instructors to make the best use of their course design efforts in mediated environments.…
Descriptors: Student Attitudes, Constructivism (Learning), Student Responsibility, Computer Simulation
Zogheib, Salah – Journal of Educational Technology Systems, 2014
As the majority of educational research has focused on preservice teachers' computer use for "educational purposes," the question remains: Do preservice teachers use computer technology for daily life activities and encounters? And do preservice teachers' personality traits and motivational beliefs related to computer training provided…
Descriptors: Preservice Teachers, Computer Use, Computer Uses in Education, Educational Technology
Flores, Raymond; Coward, Fanni; Crooks, Steven M. – Journal of Educational Technology Systems, 2011
This study aimed to investigate the effects of modality and gender on learning from a computer-based matrix graphic organizer. A 2 x 2 factorial experiment was created by crossing two presentation modes (visual text vs. spoken text) and gender. Dependent measures included transfer and comprehension tests. Results revealed a significant modality by…
Descriptors: Computer Assisted Instruction, Instructional Materials, Educational Experiments, Gender Differences
Cady, Donna; Terrell, Steven R. – Journal of Educational Technology Systems, 2008
Females are underrepresented in technology-related careers and educational programs; many researchers suggest this can be traced back to negative feelings of computer self-efficacy developed as early as the age of 10. This study investigated the effect of embedding technology into a 5th grade science classroom and measuring its effect on…
Descriptors: Student Attitudes, Females, Self Efficacy, Educational Technology
Li, Qing – Journal of Educational Technology Systems, 2008
In this article, I propose a technology-supported teaching and learning model that aims to bridge the gender gap identified in areas such as mathematics and science. Further, this model promotes collaboration between teacher educators and K-12 teachers. The focus of technology is on the use of video conferencing. This model is further tested by a…
Descriptors: Computer Assisted Instruction, Equal Education, Mathematics Education, Science Education
Koroghlanian, Carol M.; Brinkerhoff, Jonathan – Journal of Educational Technology Systems, 2008
Learner analysis and needs assessments are basic elements of all instructional design models and are of concern to those designing distance education courses. This investigation surveyed 249 geographically dispersed online students' computer skills and attitudes toward Internet-delivered instruction. Results were assessed by demographics. Results…
Descriptors: Computer Uses in Education, Educational Technology, Internet, Graduate Students
Kay, Robin – Journal of Educational Technology Systems, 2007
Empirical research evaluating the effectiveness of learning objects is noticeably absent. No formal research has been done on the use of learning objects in secondary schools. The purpose of this study was to evaluate the use of learning objects by high school students. The evaluation metric used to assess benefits and quality of learning objects…
Descriptors: Gender Differences, Educational Resources, Computer Uses in Education, High School Students
Lim, Doo H.; Kim, Hyunjoong – Journal of Educational Technology Systems, 2003
Many studies have been conducted to verify the effect of learner characteristics and motivation in traditional classrooms, but very few are found in online learning research. This study sought to identify what learner characteristics and motivation types affected a group of undergraduate students' learning and application of learning for a course…
Descriptors: Undergraduate Students, Employment Level, Online Courses, Distance Education