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Singh, Jitendra; Singh, Lovely; Matthees, Barbara – Journal of Educational Technology Systems, 2022
The COVID-19 pandemic has allowed instructors, academicians, and administrators working at institutions of higher education to re-evaluate and re-envision teaching and learning processes. While literature surrounding issues associated with transition to online learning and students' satisfaction with online courses has started to emerge, there is…
Descriptors: Online Courses, COVID-19, Pandemics, Teacher Student Relationship
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Steele, Patricia; Burleigh, Cheryl; Kroposki, Margaret; Magabo, Myrene; Bailey, Liston – Journal of Educational Technology Systems, 2020
Developers and designers of virtual and augmented reality (VR/AR) products are expressing concerns regarding accountability for ethical design and use of VR/AR products in virtual learning environments. Within the field of education, more research is needed to determine how VR/AR designers make decisions regarding ethical issues, and particularly…
Descriptors: Ethics, Computer System Design, Computer Simulation, Instructional Design
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Singh, Jitendra; Steele, Keely; Singh, Lovely – Journal of Educational Technology Systems, 2021
The coronavirus disease 2019 (COVID-19) pandemic has changed the landscape of higher education. As academic institutions across the world continue to deal with the global health crisis, there is a need to examine different instructional approaches including online, hybrid, and blended learning methods. This descriptive study provide an in-depth…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Saboowala, Rabiya; Manghirmalani Mishra, Pooja – Journal of Educational Technology Systems, 2021
The impact of the coronavirus disease 2019 (COVID-19) pandemic has traumatized the entire world. COVID-19 has prompted experts to rethink the suitable pedagogies of teaching--learning that will prove to be sustainable with the global health crises going on. Blended learning is one of the models proposed by various educationalists and research…
Descriptors: Readiness, Blended Learning, COVID-19, Pandemics
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O'Connor, Eileen A. – Journal of Educational Technology Systems, 2018
Within an online science teacher education course, an important although secondary goal was to prepare students for a high-stakes licensure portfolio at some time after course completion. Thus, various communication technologies including synchronous virtual reality meetings and asynchronous student self-created video commentaries were interwoven…
Descriptors: Computer Simulation, Virtual Classrooms, Online Courses, Science Education
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Yi, Suping; Yun, Ruwei; Duan, Ximin; Lu, Yefeng – Journal of Educational Technology Systems, 2021
In the "Internet+" era, to understand the difference between the traditional classroom and smart classroom, this study uses the current domestic and foreign classroom teaching behavior research methods as a starting point and analyzes the teaching behaviors in classrooms from six dimensions: resource sharing, teacher lecturing,…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teacher Behavior
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Marvel, Michele D. – Journal of Educational Technology Systems, 2017
Understanding the factors that affect participation in online games will help educational game designers develop games that maximize participation. This study investigated whether introversion or extroversion, player motivation, and gender affected participation in online games. Participants (n = 400) completed a 50-item questionnaire about…
Descriptors: Educational Games, Video Games, Computer Games, Educational Technology
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O'Connor, Eileen A.; Domingo, Jelia – Journal of Educational Technology Systems, 2017
With the advent of open source virtual environments, the associated cost reductions, and the more flexible options, avatar-based virtual reality environments are within reach of educators. By using and repurposing readily available virtual environments, instructors can bring engaging, community-building, and immersive learning opportunities to…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Computer Simulation
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Larbi-Siaw, Otu; Owusu-Agyeman, Yaw – Journal of Educational Technology Systems, 2017
This study investigates the determinants of students' satisfaction in an asynchronous learning environment using seven key considerations: the e-learning environment, student-content interaction, student and student interaction, student-teacher interaction, group cohesion and timely participation, knowledge of Internet usage, and satisfaction. The…
Descriptors: Student Attitudes, Asynchronous Communication, Educational Technology, Technology Uses in Education
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Karaoglan Yilmaz, Fatma Gizem – Journal of Educational Technology Systems, 2017
The aim of this study is to investigate structural relationships between community of inquiry, transactional distance perception, and motivation. The research was conducted with 109 students using flipped classroom environment utilized within the scope of a course. The data of the study were obtained from the answers given in community of inquiry…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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O'Connor, Eileen; McDonald, Frank; Ruggiero, Maria – Journal of Educational Technology Systems, 2014
Enhanced ways of thinking about learners, learning, and communication in the 21st century across content areas coupled with technologies that can extend the outreach beyond text, time, and geography can accelerate learning and retention in higher education, professional organizations, and learning environments. However, many assumptions about…
Descriptors: Scaffolding (Teaching Technique), Technology Integration, Educational Technology, Technology Uses in Education
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VanSlyke-Briggs, Kjersti; Hogan, Molly; Waffle, Julene; Samplaski, Jessica – Journal of Educational Technology Systems, 2014
Building upon an established relationship between a college and a local school district, this project formally designated a Partnership School, at which education students conduct field experience. In addition to providing these participating pre-service teachers (students) with a clinically rich experience through closer supervision by and…
Descriptors: Student Teaching, Partnerships in Education, Interaction, High School Students
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Maurino, Paula San Millan – Journal of Educational Technology Systems, 2007
Threaded discussion forums have been a popular topic for the past few years in distance education research and studied as a factor in student participation, satisfaction, learning outcomes, social presence, and interaction. Only recently has it been considered as a potential vehicle for the development of critical thinking skills and deep…
Descriptors: Student Participation, Interaction, Thinking Skills, Distance Education
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Milheim, William D. – Journal of Educational Technology Systems, 1996
Describes the purpose and benefits of interactivity in computer-based learning environments. Suggests strategies to assist instructional designers in effective utilization of interactivity within computer-based programs: providing comprehensive navigation options; using questions that require students to interact with the instructional material;…
Descriptors: Computer Assisted Instruction, Computer System Design, Designers, Educational Technology
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Ge, Shuzhi Sam; Tok, Meng Yong – Journal of Educational Technology Systems, 2003
With the advances in Internet technologies, online education is fast gaining ground as an extension to traditional education. Webcast allows lectures conducted on campus to be viewed by students located at remote sites by streaming the audio and video content over Internet Protocol (IP) networks. However when used alone, webcast does not provide…
Descriptors: Interaction, Internet, Cooperation, Distance Education