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Wang, Feihong; Lockee, Barbara B.; Burton, John K. – Journal of Educational Technology Systems, 2012
The purpose of this study was to investigate senior Chinese adults' potential acceptance of computer game-based learning (CGBL) by probing their perceptions of computer game play and their perceived impacts of game play on their learning of computer skills and life satisfaction. A total of 60 senior adults from a local senior adult learning center…
Descriptors: Foreign Countries, Life Satisfaction, Computer Assisted Instruction, Adult Learning
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Yukselturk, Erman; Top, Ercan – Journal of Educational Technology Systems, 2006
This study analyzed discussions in asynchronous and synchronous communication of a course given in the online Information Technologies Certificate Program, using Bales's Interaction Process Analysis model. This model focuses on Social Emotional (SE) and Task Oriented (TO) areas. The content analyses of asynchronous and synchronous communication…
Descriptors: Online Courses, Interaction Process Analysis, Content Analysis, Computer Mediated Communication
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Cumming, Alister – Journal of Educational Technology Systems, 1989
Description of the viewpoints of two experienced teachers who were implementing a novel computer program in grades five and six focuses on three main issues: learning to accommodate changes required by innovation; organizing new classroom routines; and indications of students' achievements. Curriculum content and computer literacy are also…
Descriptors: Academic Achievement, Adoption (Ideas), Change Strategies, Classroom Techniques