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Ehean Kim; Emre Dinç – Journal of Educational Technology Systems, 2025
This multiple case study aimed to investigate ESL teachers' practices when they learn and design their ESL lesson activities, with a particular emphasis on the integration of computational thinking through Scratch. Scratch was considered as the computational thinking platform, and teachers were designers of language instruction with/for…
Descriptors: English (Second Language), Language Teachers, Coding, Second Language Instruction
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Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
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Price, Robert V.; Repman, Judi – Journal of Educational Technology Systems, 1995
Reviews instructional design models; discusses characteristics of distance education in higher education via interactive television; and presents a nine-step instructional design model designed specifically for college course delivery via interactive television. Course goals, content analysis, performance objectives, learner characteristics,…
Descriptors: Behavioral Objectives, Course Content, Course Objectives, Distance Education