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Lipson, Joseph – Journal of Educational Technology Systems, 1980
Aspects of the artistry and knowledge involved in the videodisc design process are emphasized in a discussion of the intrinsic characteristics of the medium, the people involved, the traditions and conventions of the medium, and the expectations that people have regarding its use in the instructional process. Seven references are listed.…
Descriptors: Costs, Instructional Design, Material Development, Videodisc Recordings

Fraley, Lawrence E.; Vargas, Ernest A. – Journal of Educational Technology Systems, 1974
How modules are organized to provide flexibility in a curriculum is described. (Author)
Descriptors: Accountability, Curriculum Development, Educational Technology, Instructional Design

Leveridge, Leo L. – Journal of Educational Technology Systems, 1979
Describes the use of the QuadraSync (Q/S) for developing an economical and versatile intelligent videodisc system. A compact audiocassette provides four sound tracks and drives a super-8mm film or videodisc by means of commands to a built-in film projector or videodisc player, all mediated by small data processors. (Author)
Descriptors: Instructional Design, Instructional Systems, Material Development, Media Selection

Duchastel, Philippe – Journal of Educational Technology Systems, 1994
Describes an instructional design process, Learning Environment Design (LED), as being geared to the design of flexible and user-centered learning resources by distinguishing between content and strategy. LED as a possible successor to instructional systems design is discussed, and the potential of LED for restructuring schools is considered.…
Descriptors: Educational Environment, Instructional Design, Learning Theories, Material Development

Lightfoot, Jay M. – Journal of Educational Technology Systems, 2002
In an attempt to provide students with the benefit of the latest technology, some instructors include multimedia content on their class Web sites. This article introduces the basic terms and concepts needed to understand the multimedia domain. Provides a brief tutorial designed to help instructors create good, consistent audio-visual content. (AEF)
Descriptors: Audiovisual Aids, Computer Uses in Education, Course Content, Courses

Duchastel, Philip – Journal of Educational Technology Systems, 1989
Describes the design and development of an instructional game, GEO, in which the user learns elements of Canadian geography. The use of knowledge-based artificial intelligence techniques is discussed, the use of HyperCard in the design of GEO is explained, and future directions are suggested. (15 references) (Author/LRW)
Descriptors: Artificial Intelligence, Computer Games, Computer System Design, Educational Games

Skudrna, Vincent J. – Journal of Educational Technology Systems, 1982
Details steps involved (as found in the literature) in the systems approach to design and develop instruction in order to provide a rationale for the development of instructional modules in COBOL and RPG to teach accounting students how to audit computerized accounting systems. Outlines of two modules are appended. (EAO)
Descriptors: Accounting, Behavioral Objectives, Business Education, Computer Oriented Programs

Williams-Green, Joyce; Holmes, Glen; Sherman, Thomas A. – Journal of Educational Technology Systems, 1998
Culture represents the complex of social, emotional, intellectual, physical, and personal factors that individuals use to create meaning. When these are missing from instructional materials, achievement may be imperiled. Examples of how cultural variables can be incorporated into instructional decisions are presented to illustrate the potential…
Descriptors: Computer Assisted Instruction, Computer Software Development, Cultural Influences, Decision Making