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Linghong Li; Wayne F. Patton – Journal of Educational Technology Systems, 2025
The evolving landscape of higher education demands integrating advanced technologies to foster engaging and inclusive learning environments. This paper examines the practical integration of Stellarium, a virtual planetarium software, and ChatGPT, an AI conversational agent, in an asynchronous online undergraduate astronomy course. Stellarium…
Descriptors: Electronic Learning, Astronomy, Science Education, Artificial Intelligence
Disa Cornish; Zak Larter – Journal of Educational Technology Systems, 2024
ChatGPT and AI programs are creating a stir on college campuses nationwide. Concerns about cheating are strong and many instructors are adopting new teaching strategies to dissuade students from using the technology in assignments. In the present study, undergraduate students in an introductory epidemiology course were assigned to use ChatGPT to…
Descriptors: Artificial Intelligence, Student Attitudes, Synchronous Communication, Computer Software
Sinan Onal; Derya Kulavuz-Onal – Journal of Educational Technology Systems, 2024
This paper examines the potential uses of ChatGPT in generating assessment tasks that can be used across different disciplines in higher education. To illustrate this, we provide examples from three courses in the disciplines of industrial engineering and applied linguistics: Project Analysis and Control, Manufacturing Processes, and Introduction…
Descriptors: Teaching Methods, Higher Education, Artificial Intelligence, Synchronous Communication
Amanda D. Damiano; Eitel J. M. Lauría; Christian Sarmiento; Ningjing Zhao – Journal of Educational Technology Systems, 2024
This project explored perceptions of ChatGPT in higher education among students and faculty to assess teaching and learning implications of this Generative Artificial Intelligence (Generative AI)-based novel tool. Two theoretical frameworks inspired the project, including "Diffusion of Innovation theory" (Rogers, 1962) and…
Descriptors: Artificial Intelligence, Synchronous Communication, Technology Uses in Education, Higher Education
Peter J. Kalenda; Logan Rath; Marium Abugasea Heidt; Allison Wright – Journal of Educational Technology Systems, 2025
This study explores preservice education student perceptions on ChatGPT's ability to write lesson plans through the use of a guided analysis process with 59 undergraduate and graduate students enrolled in STEM, TESOL, and Social studies methods courses for grades PreK-12. A pre- post-survey and a reflection on the strengths and weaknesses of…
Descriptors: Preservice Teachers, Teacher Attitudes, Technology Uses in Education, Synchronous Communication
Kerrigan, John; Andres, Debbie – Journal of Educational Technology Systems, 2022
Many undergraduate and graduate courses have been recently converted to fully remote offerings due to the COVID-19 pandemic. Even within the remote structure, courses vary in their frequency of synchronous and asynchronous meetings. Fostering collaboration through students' idea-sharing and supporting their learning is especially challenging in…
Descriptors: Communities of Practice, Asynchronous Communication, Computer Mediated Communication, Discussion Groups
Kanika; Chakraverty, Shampa; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2020
Courses on computer programming are included in the curricula of almost all engineering disciplines. We surveyed the research literature and identified the techniques that are commonly used by instructors for teaching these courses. We observed that visual programming and game-based learning can enhance computational thinking and problem-solving…
Descriptors: Teaching Methods, Programming, Computer Science Education, Robotics
Marin, Julie; Brichler, Ségolène; Lecuyer, Hervé; Carbonnelle, Etienne; Lescat, Mathilde – Journal of Educational Technology Systems, 2021
The coronavirus disease 2019 epidemic has prompted all universities to completely change their teaching in a very rapid way around the world. In France, most of the university courses for the year 2020 had to be delivered at distance. This can be an opportunity for some to rethink the place and the form of distance learning (DL). We present here…
Descriptors: Feedback (Response), Student Attitudes, Medical Students, Microbiology
Müller, Stefan – Journal of Educational Technology Systems, 2023
Lectures and seminars increasingly strive for continuous interactions between learners and the instructor. I study whether the communication program Slack contributes to these goals by analyzing daily activity statistics in methodological and project-based postgraduate courses at an Irish university. Both semester-long courses were taught online…
Descriptors: Computer Mediated Communication, Computer Software, Peer Relationship, Cooperative Learning
Buckley, Jim; DeWille, Tabea; Exton, Chris; Exton, Geraldine; Murray, Liam – Journal of Educational Technology Systems, 2018
Gamification is the use of game design elements in nongame contexts and has been shown to be effective in motivating behavior change. By seeing game elements as "motivational affordances," and formalizing the relationship between these elements and motivational affordances, it is the position of this article that gamification can be…
Descriptors: Games, Design, Educational Technology, Computer Software
LeFebvre, Luke; Parsons, Meghan; Entwistle, Charlotte; Boyd, Ryan; Allen, Mike – Journal of Educational Technology Systems, 2022
This analysis investigates two differential "PowerPoint" slide designs--presentation and teleprompter--for multimedia learning. Eye tracking measures assessed differences in fixations. Participants demonstrated greater fixation counts for teleprompter slides, measures of aesthetic liking evidenced that slides incorporating imagery…
Descriptors: Teaching Methods, Multimedia Instruction, Computer Software, Eye Movements
Naccache, Hiba; Altae, Mayamin; Al-Own, Fatima Abdulla – Journal of Educational Technology Systems, 2023
This paper studies the effect of implementing a new Arabic language learning software Test Survey for Students (TSFS) developed by the researchers and marketed as brain training software for primary students on language skills using Science, Technology, Arts, and Mathematics (STEAM) subjects. The teaching of Arabic language via computer-assisted…
Descriptors: Computer Assisted Instruction, Native Language Instruction, Arabic, Computer Software
Arts-Based Instructional and Curricular Strategies for Working with Virtual Educational Applications
Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
Barneva, Reneta P.; Brimkov, Valentin E.; Walters, Lisa M. – Journal of Educational Technology Systems, 2018
In all areas of human activity, decision-making based on data analysis is very important. As the availability of data grows, it becomes critical to educate not only traditional students but also those individuals who are now in the workforce, as many of them are expected to manage the complex data streams and to provide evidence and guidance for…
Descriptors: Decision Making, Data Analysis, Visualization, Measurement Techniques
Yadav, Savita; Chakraborty, Pinaki; Meena, Lokesh; Yadav, Deepanshu – Journal of Educational Technology Systems, 2022
Children now use digital devices for learning and leisure activities. The study assessed children's ability to read from computers, smartphones and printed sheets. We provided 60 children aged seven to ten years with reading material and recorded the time taken by them to complete reading and their navigation pattern and eye movements using…
Descriptors: Reading Ability, Reading Processes, Telecommunications, Handheld Devices