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Geuss, Michael N.; Stefanucci, Jeanine K.; Creem-Regehr, Sarah H.; Thompson, William B. – Journal of Experimental Psychology: Human Perception and Performance, 2012
Three experiments examined perceived absolute distance in a head-mounted display virtual environment (HMD-VE) and a matched real-world environment, as a function of the type and orientation of the distance viewed. In Experiment 1, participants turned and walked, without vision, a distance to match the viewed interval for both egocentric…
Descriptors: Geographic Location, Spatial Ability, Depth Perception, Self Concept
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Raw, Rachael K.; Kountouriotis, Georgios K.; Mon-Williams, Mark; Wilkie, Richard M. – Journal of Experimental Psychology: Human Perception and Performance, 2012
Old age is associated with poorer movement skill, as indexed by reduced speed and accuracy. Nevertheless, reductions in speed and accuracy can also reflect compensation as well as deficit. We used a manual tracing and a driving task to identify generalized spatial and temporal compensations and deficits associated with old age. In Experiment 1,…
Descriptors: Older Adults, Psychomotor Skills, Computer Simulation, Cognitive Processes
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Leonhard, Tanja; Fernandez, Susana Ruiz; Ulrich, Rolf; Miller, Jeff – Journal of Experimental Psychology: Human Perception and Performance, 2011
Five psychological refractory period (PRP) experiments were conducted with an especially time-consuming first task (Experiments 1, 3, and 5: mental rotation; Experiments 2 and 4: memory scanning) and with equal emphasis on the first task and on the second (left-right tone judgment). The standard design with varying stimulus onset asynchronies…
Descriptors: Reaction Time, Spatial Ability, Task Analysis, Cognitive Processes
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Aflalo, T. N.; Graziano, M. S. A. – Journal of Experimental Psychology: Human Perception and Performance, 2008
Human subjects practiced navigation in a virtual, computer-generated maze that contained 4 spatial dimensions rather than the usual 3. The subjects were able to learn the spatial geometry of the 4-dimensional maze as measured by their ability to perform path integration, a standard test of spatial ability. They were able to travel down a winding…
Descriptors: Spatial Ability, Navigation, Computer Simulation
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Short, Fay; Ward, Robert – Journal of Experimental Psychology: Human Perception and Performance, 2009
Hari and Jousmaki (1996) found that motor activity is initiated more efficiently in response to stimuli located on the responding limb as opposed to near the limb. Our research investigated the basis for this difference in spatial coding. We conducted 8 experiments using virtual reality to manipulate the visual feedback resulting from limb…
Descriptors: Human Body, Motion, Computer Simulation, Feedback (Response)
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Hermens, Frouke; Scharnowski, Frank; Herzog, Michael H. – Journal of Experimental Psychology: Human Perception and Performance, 2009
To make sense out of a continuously changing visual world, people need to integrate features across space and time. Despite more than a century of research, the mechanisms of features integration are still a matter of debate. To examine how temporal and spatial integration interact, the authors measured the amount of temporal fusion (a measure of…
Descriptors: Cognitive Processes, Spatial Ability, Computer Simulation, Networks
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Wilkie, Richard M.; Wann, John P.; Allison, Robert S. – Journal of Experimental Psychology: Human Perception and Performance, 2008
The authors examined observers steering through a series of obstacles to determine the role of active gaze in shaping locomotor trajectories. Participants sat on a bicycle trainer integrated with a large field-of-view simulator and steered through a series of slalom gates. Steering behavior was determined by examining the passing distance through…
Descriptors: Visual Perception, Visual Stimuli, Psychomotor Skills, Eye Movements
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Kunz, Benjamin R.; Creem-Regehr, Sarah H.; Thompson, William B. – Journal of Experimental Psychology: Human Perception and Performance, 2009
A series of experiments examined the role of the motor system in imagined movement, finding a strong relationship between imagined walking performance and the biomechanical information available during actual walking. Experiments 1 through 4 established the finding that real and imagined locomotion differ in absolute walking time. We then tested…
Descriptors: Physical Activities, Computer Simulation, Spatial Ability, Imagination
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Gramann, Klaus; Muller, Hermann J.; Eick, Eva-Maria; Schonebeck, Bernd – Journal of Experimental Psychology: Human Perception and Performance, 2005
Three experiments investigated spatial orientation in a virtual navigation task. Subjects had to adjust a homing vector indicating their end position relative to the origin of the path. It was demonstrated that sparse visual flow was sufficient for accurate path integration. Moreover, subjects were found to prefer a distinct egocentric or…
Descriptors: Experimental Psychology, Experiments, Spatial Ability, Computer Simulation
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Wilkie, Richard M.; Wann, John P. – Journal of Experimental Psychology: Human Perception and Performance, 2005
During locomotion, retinal flow, gaze angle, and vestibular information can contribute to one's perception of self-motion. Their respective roles were investigated during active steering: Retinal flow and gaze angle were biased by altering the visual information during computer-simulated locomotion, and vestibular information was controlled…
Descriptors: Visual Perception, Spatial Ability, Psychomotor Skills, Error Patterns