NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 9 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Siegler, Isabelle A.; Bardy, Benoit G.; Warren, William H. – Journal of Experimental Psychology: Human Perception and Performance, 2010
The simple task of bouncing a ball on a racket offers a model system for studying how human actors exploit the physics and information of the environment to control their behavior. Previous work shows that people take advantage of a passively stable solution for ball bouncing but can also use perceptual information to actively stabilize bouncing.…
Descriptors: Physics, Thinking Skills, Task Analysis, Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Hollingworth, Andrew; Rasmussen, Ian P. – Journal of Experimental Psychology: Human Perception and Performance, 2010
The relationship between object files and visual working memory (VWM) was investigated in a new paradigm combining features of traditional VWM experiments (color change detection) and object-file experiments (memory for the properties of moving objects). Object-file theory was found to account for a key component of object-position binding in VWM:…
Descriptors: Short Term Memory, Spatial Ability, Models, Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Thaler, Lore; Todd, James T. – Journal of Experimental Psychology: Human Perception and Performance, 2010
Visual information can specify spatial layout with respect to the observer (egocentric) or with respect to an external frame of reference (allocentric). People can use both of these types of visual spatial information to guide their hands. The question arises if movements based on egocentric and movements based on allocentric visual information…
Descriptors: Feedback (Response), Testing, Visual Perception, Brain
Peer reviewed Peer reviewed
Direct linkDirect link
Elder, David M.; Grossberg, Stephen; Mingolla, Ennio – Journal of Experimental Psychology: Human Perception and Performance, 2009
A neural model is developed to explain how humans can approach a goal object on foot while steering around obstacles to avoid collisions in a cluttered environment. The model uses optic flow from a 3-dimensional virtual reality environment to determine the position of objects on the basis of motion discontinuities and computes heading direction,…
Descriptors: Computer Simulation, Eye Movements, Optics, Infants
Peer reviewed Peer reviewed
Direct linkDirect link
Bruggeman, Hugo; Piuneu, Vadzim S.; Rieser, John J.; Pick, Herbert L., Jr. – Journal of Experimental Psychology: Human Perception and Performance, 2009
When turning without vision or audition, people tend to perceive their locomotion as a change in heading relative to objects in the remembered surroundings. Such perception of self-rotation depends on sensitivity to information for movement from biomechanical activity of the locomotor system or from inertial activation of the vestibular and…
Descriptors: Individual Differences, Psychomotor Skills, Cognitive Processes, Biomechanics
Peer reviewed Peer reviewed
Direct linkDirect link
Maus, Gerrit W.; Nijhawan, Romi – Journal of Experimental Psychology: Human Perception and Performance, 2009
When a moving object abruptly disappears, this profoundly influences its localization by the visual system. In Experiment 1, 2 aligned objects moved across the screen, and 1 of them abruptly disappeared. Observers reported seeing the objects misaligned at the time of the offset, with the continuing object leading. Experiment 2 showed that the…
Descriptors: Adults, Visual Perception, Experiments, Experimental Psychology
Peer reviewed Peer reviewed
Direct linkDirect link
Fajen, Brett R.; Devaney, Michael C. – Journal of Experimental Psychology: Human Perception and Performance, 2006
The authors investigated the role of perceptual attunement in an emergency braking task in which participants waited until the last possible moment to slam on the brakes. Effects of the size of the approached object and initial speed on the initiation of braking were used to identify the optical variables on which participants relied at various…
Descriptors: Task Analysis, Effect Size, Experiments, Motion
Peer reviewed Peer reviewed
Direct linkDirect link
Huber, Susanne; Krist, Horst – Journal of Experimental Psychology: Human Perception and Performance, 2004
Performance in 2 versions of a computer-animated task was compared. Participants either indicated the time of arrival of a target that rolled off a horizontal surface and fell--hidden from view--onto a landing point (production task) or judged flight time on a rating scale (judgment task). As predicted, performance was significantly better in the…
Descriptors: Motion, Imagery, Eye Movements, Visual Perception
Peer reviewed Peer reviewed
Direct linkDirect link
Durgin, Frank H.; Pelah, Adar; Fox, Laura F.; Lewis, Jed; Kane, Rachel; Walley, Katherine A. – Journal of Experimental Psychology: Human Perception and Performance, 2005
Do locomotor after effects depend specifically on visual feedback? In 7 experiments, 116 college students were tested, with closed eyes, at stationary running or at walking to a previewed target after adaptation, with closed eyes, to treadmill locomotion. Subjects showed faster inadvertent drift during stationary running and increased distance…
Descriptors: Visual Perception, Experiments, Human Body, Adjustment (to Environment)