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Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education, 2011
This study discusses and presents various strategies employed by novice programmers concerning exception handling. The main contributions of this paper are as follows: we provide an analysis tool to measure the level of assimilation of exception handling mechanism; we present and analyse strategies to handle exceptions; we present and analyse…
Descriptors: Foreign Countries, Programming Languages, Computer Software, Computer Software Evaluation
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Ford, Marilyn; Venema, Sven – Journal of Information Technology Education, 2010
With universities having difficulty attracting students to study information technology (IT), the scores needed for entry into IT degrees have dropped markedly. IT schools are thus having to cope by adjusting their introductory courses to ensure that students will still learn what is expected but without negatively impacting on pass rates. This…
Descriptors: Fundamental Concepts, Introductory Courses, Multiple Choice Tests, Information Technology
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Rogerson, Christine; Scott, Elsje – Journal of Information Technology Education, 2010
This paper examines how students' experiences of learning to program are affected by feelings of fear, using a phenomenological approach to elicit rich descriptions of personal experiences from the narratives of final year undergraduate students. In the course of reviewing current work concerning learning or teaching programming, certain focal…
Descriptors: Undergraduate Students, Experiential Learning, Information Systems, Programming
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Rajala, Teemu; Laakso, Mikko-Jussi; Kaila, Erkki; Salakoski, Tapio – Journal of Information Technology Education, 2008
Program visualization is one of the various methods developed over the years to aid novices with their difficulties in learning to program. It consists of different graphical--often animated--and textual objects, visualizing the execution of programs. The aim of program visualization is to enhance students' understanding of different areas of…
Descriptors: College Instruction, College Students, Control Groups, Visualization
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Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
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Parker, Kevin R.; Chao, Joseph T.; Ottaway, Thomas A.; Chang, Jane – Journal of Information Technology Education, 2006
The selection of a programming language for introductory courses has long been an informal process involving faculty evaluation, discussion, and consensus. As the number of faculty, students, and language options grows, this process becomes increasingly unwieldy. As it stands, the process currently lacks structure and replicability. Establishing a…
Descriptors: Programming Languages, Introductory Courses, Selection, Criteria
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Oliver, Dave; Dobele, Tony – Journal of Information Technology Education, 2007
This paper explores the cognitive difficulty of assessment tasks in six first year computing courses within an Information Technology (IT) degree. This issue is pertinent to Information Technology education for two reasons. Degree level education in any field of study is expected to develop higher order thinking skills. Bloom's taxonomy is a…
Descriptors: Information Technology, Classification, Programming, Cognitive Processes
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Long, Ju – Journal of Information Technology Education, 2007
Improving learning effectiveness has always been a constant challenge in software education and training. One of the primary tasks educators face is to motivate learners to perform to their best abilities. Using computer games is one means to encourage learners to learn (Klawe, 1994). When games are used in general education, they could enhance…
Descriptors: Motivation, Computer Software, Programming, Researchers
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Sorva, Juha; Karavirta, Ville; Korhonen, Ari – Journal of Information Technology Education, 2007
Expert programmers possess schemas, abstractions of concrete experiences, which help them solve programming problems and lessen the load on their working memory during problem solving. Possession of schemas is a key difference between novices and experts, which is why instructors need to help students construct them. One recent tool for…
Descriptors: Feedback (Response), Introductory Courses, Programming, Teaching Methods
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Bruce, Christine; Buckingham, Lawrence; Hynd, John; McMahon, Camille; Roggenkamp, Mike; Stoodley, Ian – Journal of Information Technology Education, 2004
The research reported here investigates variation in first year university students' early experiences of learning to program, with a particular focus on revealing differences in how they go about learning to program. A phenomenographic research approach was used to reveal variation in how the act of learning to program may be constituted amongst…
Descriptors: Programming, Computer Science Education, College Freshmen, Learning Experience
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Hawk, Stephen – Journal of Information Technology Education, 2005
Preparation for employment in the telecommunications area is not a major emphasis in most information system (IS) programs. The curricula of most programs include only one or two courses related to telecommunications. As a result, most do not provide much preparation for employment in this area. There may be, however, increasing employment…
Descriptors: Telecommunications, Computer Networks, Undergraduate Study, Units of Study