Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Elementary School Students | 5 |
Grade 2 | 5 |
Student Behavior | 5 |
Behavior Problems | 4 |
Grade 1 | 4 |
Intervention | 4 |
Behavior Modification | 2 |
Classroom Techniques | 2 |
Elementary School Teachers | 2 |
Grade 3 | 2 |
Positive Reinforcement | 2 |
More ▼ |
Source
Journal of Positive Behavior… | 5 |
Author
Allen, Meghan L. | 1 |
Burke, Mack D. | 1 |
Campbell, Aaron Rachelle | 1 |
Cooper, Rosie N. | 1 |
Crook, Kayla C. | 1 |
Diekman, Claire A. | 1 |
Fallon, Lindsay M. | 1 |
Ferron, John M. | 1 |
Keith C. Herman | 1 |
Lloyd, Blair P. | 1 |
Lori Newcomer | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Education Level
Elementary Education | 5 |
Early Childhood Education | 4 |
Grade 2 | 4 |
Primary Education | 4 |
Grade 1 | 3 |
Grade 3 | 2 |
Grade 5 | 1 |
Intermediate Grades | 1 |
Kindergarten | 1 |
Middle Schools | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
Maslach Burnout Inventory | 1 |
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 1 |
Crook, Kayla C.; Ringdahl, Joel E.; Cooper, Rosie N.; Quinland, Kadijah; Mangum, Dan R.; Zabala, Karla – Journal of Positive Behavior Interventions, 2023
The Caught Being Good Game (CBGG) is an evidence-based practice used in classrooms to reduce disruptive classroom behavior. This approach to classwide intervention has been implemented and its effectiveness demonstrated across grade levels and types of disruptive behavior. Teachers report that the CBGG is an easy classroom management strategy to…
Descriptors: Game Based Learning, Student Behavior, Intervention, Positive Reinforcement
Campbell, Aaron Rachelle; Sallese, Mary Rose; Thompson, Julie L.; Burke, Mack D.; Allen, Meghan L. – Journal of Positive Behavior Interventions, 2023
There is a need to provide evidence-based social, emotional, and behavioral interventions for learners at risk for emotional and behavioral problems. Evidence-based interventions for social and emotional success are especially necessary for Black learners with emotional or behavioral problems. In the current study, we used a multiple-baseline…
Descriptors: Behavior Problems, Emotional Problems, African American Students, Grade 1
Fallon, Lindsay M.; Marcotte, Amanda M.; Ferron, John M. – Journal of Positive Behavior Interventions, 2020
The impact of the Good Behavior Game (GBG) on students' classroom behavior has been studied for 50 years. What is less established is the impact of the GBG on students' academic progress. With emerging research in curriculum-based measurement for written expression (WE-CBM), it may be possible to observe changes in students' writing output while…
Descriptors: Educational Games, Student Behavior, Curriculum Based Assessment, Elementary School Students
Torelli, Jessica N.; Lloyd, Blair P.; Diekman, Claire A.; Wehby, Joseph H. – Journal of Positive Behavior Interventions, 2017
In elementary school classrooms, students commonly recruit teacher attention at inappropriately high rates or at inappropriate times. Multiple schedule interventions have been used to teach stimulus control by signaling to students when reinforcement is and is not available contingent on an appropriate response. The purpose of the current study…
Descriptors: Public Schools, Elementary School Students, Elementary School Teachers, Student Behavior
Wendy M. Reinke; Melissa Stormont; Keith C. Herman; Sean Wachsmuth; Lori Newcomer – Journal of Positive Behavior Interventions, 2015
Schools are increasingly using multi-tiered prevention models to address the academic and behavior needs of students. The foundation of these models is the implementation of universal, or Tier 1, practices designed to support the academic and behavioral needs of the vast majority of students. To support teachers in the use of effective Tier 1…
Descriptors: Student Behavior, Behavior Problems, Behavior Modification, Intervention