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Showing 1 to 15 of 19 results Save | Export
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Seok-Hyun Ga; Hyun-Jung Cha; Hye-Gyoung Yoon – Journal of Science Education and Technology, 2024
As augmented reality (AR) gains prevalence, various AR exhibits are being installed in science museums. However, few research has thus far examined the extent to which these exhibits can improve visitors' learning. This study qualitatively evaluates the effectiveness of an AR dinosaur exhibit at the Gwacheon National Science Museum in Korea and…
Descriptors: Exhibits, Museums, Computer Simulation, Sciences
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Yu-Hang Li; Chien-Yuan Su; Fan Ouyang – Journal of Science Education and Technology, 2024
The use of simulations to better convey abstract scientific concepts or difficult-to-observe scientific occurrences through the manipulation of variables or virtual objects has the potential to improve student science learning. However, misconceptions or extraneous load may emerge if simulation support is insufficient. In this study, we used a…
Descriptors: Foreign Countries, Junior High School Students, Grade 7, Science Instruction
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Qianwen Song; Jiafeng Zhang; Hongsheng Wang; Zhan Zhang; Qing Zhou – Journal of Science Education and Technology, 2024
The multiple benefits of virtual experiments applied to science education depend heavily on science teachers' intentions to use them. The inducing mechanism is a process that combines different conditions of multiple factors. From the perspective of overall configuration, this study used the fuzzy-set qualitative comparative analysis (fsQCA)…
Descriptors: Foreign Countries, Science Teachers, Science Instruction, Science Experiments
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Ciloglu, Tahsin; Ustun, Ahmet Berk – Journal of Science Education and Technology, 2023
The purpose of this study is to enhance online biology learning with mobile augmented reality (AR) applications and to assess the impact of mobile AR applications on students' motivation, self-efficacy, and attitudes toward biology learning. Students were interviewed, and the usefulness of mobile AR applications was evaluated using a…
Descriptors: High School Students, Secondary School Science, Science Education, Biology
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Tshering Dorji; Sumitra Subba; Tshering Zangmo – Journal of Science Education and Technology, 2024
This study employed a non-equivalent quasi-experimental pre-test/post-test control-group design to study the effect of the PhET simulation intervention on students' engagement, satisfaction, and academic achievement in the learning of direct current electric circuit concepts among Bhutanese students. We analysed the pre- and post-test scores and…
Descriptors: Computer Simulation, Technology Uses in Education, Learner Engagement, Student Satisfaction
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Chih-Ming Chen; Ming-Chaun Li; Chia-Cheng Tu – Journal of Science Education and Technology, 2024
It is difficult for students to learn the concepts of chemical laboratory safety education from actual experiences because the traditional teaching model prohibits students from performing dangerous operations. Therefore, this study develops a novel mixed reality-based chemistry experiment learning system (MRCELS) to allow learners to conduct…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Laboratory Procedures
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Byukusenge, Céline; Nsanganwimana, Florien; Tarmo, Albert Paulo – Journal of Science Education and Technology, 2023
Some science subjects are often perceived to be difficult and boring by students due to their nature and the way they are taught. This study sought to check the effectiveness of the technology-enhanced instruction method with comprehensive use of virtual labs and animations in teaching nerve cells' (neurons and glial cells) structures and…
Descriptors: Foreign Countries, Secondary School Students, Knowledge Level, Scientific Literacy
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Papadimitropoulos, N.; Dalacosta, K.; Pavlatou, E. A. – Journal of Science Education and Technology, 2021
A study with K-9 Greek students was conducted in order to evaluate how the declarative knowledge acquisition was affected by incorporating Arduino experiments in secondary Chemistry Education. A Digital Application (DA) that blends the use of the Arduino sensors' experiments with digital educational material, including Virtual Labs (VLs), was…
Descriptors: Science Instruction, Teaching Methods, Science Experiments, Laboratory Experiments
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Bo, Wenjin Vikki; Fulmer, Gavin W.; Lee, Christine Kim-Eng; Chen, Victor Der-Thanq – Journal of Science Education and Technology, 2018
Research has shown that teaching science with a modeling-oriented approach, particularly with interactive simulations, will promote student engagement and understanding. To date, many interactive simulations have been developed and adopted for classroom practices. The purpose of this study was to explore secondary school science teachers'…
Descriptors: Foreign Countries, Secondary School Teachers, Science Teachers, Teacher Attitudes
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Bose, Lakshmi S.; Humphreys, Steven – Journal of Science Education and Technology, 2022
In this paper, the effectiveness of training faculty in laboratory teaching (the teaching of science in a laboratory setting using experiments and similar exercises) through the use of Information and Communications Technology (ICT)--virtual technologies for faculties in institutions of higher education in the Indian state of Kerala--was evaluated…
Descriptors: Foreign Countries, Science Education, Science Laboratories, Science Experiments
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Gnidovec, Tanja; Žemlja, Mojca; Dolenec, Andreja; Torkar, Gregor – Journal of Science Education and Technology, 2020
Learning the basics of human anatomy is challenging for schoolchildren due to its three-dimensional nature and complexity as a system. This study created educational materials for learning about and teaching the human circulatory system based on augmented reality (AR) technology and a structure-behavior-function (SBF) model, including 2D/3D…
Descriptors: Computer Simulation, Anatomy, Human Body, Teaching Methods
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Al-Balushi, Sulaiman M.; Al-Musawi, Ali S.; Ambusaidi, Abdullah K.; Al-Hajri, Fatemah H. – Journal of Science Education and Technology, 2017
The purpose of the current study was to investigate the effectiveness of interacting with animations using mobile devices on grade 12 students' spatial and reasoning abilities. The study took place in a grade 12 context in Oman. A quasi-experimental design was used with an experimental group of 32 students and a control group of 28 students. The…
Descriptors: Animation, Chemistry, Handheld Devices, Grade 12
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Carey, Cayelan C.; Gougis, Rebekka Darner – Journal of Science Education and Technology, 2017
Ecosystem modeling is a critically important tool for environmental scientists, yet is rarely taught in undergraduate and graduate classrooms. To address this gap, we developed a teaching module that exposes students to a suite of modeling skills and tools (including computer programming, numerical simulation modeling, and distributed computing)…
Descriptors: Climate, Concept Teaching, Computer Simulation, Environmental Education
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Ferrer-Torregrosa, J.; Torralba, J.; Jimenez, M. A.; García, S.; Barcia, J. M. – Journal of Science Education and Technology, 2015
The evolution of technologies and the development of new tools with educational purposes are growing up. This work presents the experience of a new tool based on augmented reality (AR) focusing on the anatomy of the lower limb. ARBOOK was constructed and developed based on TC and MRN images, dissections and drawings. For ARBOOK evaluation, a…
Descriptors: Anatomy, Computer Simulation, Questionnaires, Delphi Technique
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Adams, Wendy K.; Alhadlaq, Hisham; Malley, Christopher V.; Perkins, Katherine K.; Olson, Jonathan; Alshaya, Fahad; Alabdulkareem, Saleh; Wieman, Carl E. – Journal of Science Education and Technology, 2012
The PhET Interactive Simulations Project partnered with the Excellence Research Center of Science and Mathematics Education at King Saud University with the joint goal of making simulations useable worldwide. One of the main challenges of this partnership is to make PhET simulations and the website easily translatable into any language. The PhET…
Descriptors: Expertise, Conferences (Gatherings), Mathematics Education, Computer Software
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