Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Computer Simulation | 2 |
| Genetics | 2 |
| Science Instruction | 2 |
| Achievement Tests | 1 |
| Biology | 1 |
| Biotechnology | 1 |
| Computer Assisted Instruction | 1 |
| Educational Games | 1 |
| Educational Technology | 1 |
| Engineering | 1 |
| Experimental Groups | 1 |
| More ▼ | |
Source
| Journal of Science Education… | 2 |
Publication Type
| Journal Articles | 2 |
| Information Analyses | 1 |
| Reports - Evaluative | 1 |
Education Level
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Barko, Timothy; Sadler, Troy D. – Journal of Science Education and Technology, 2013
This paper looks at the conceptual differences between video game learning and traditional classroom and laboratory learning. It explores the notion of virtual experience by comparing a commonly used high school laboratory protocol on DNA extraction with a similar experience provided by a biotechnology themed video game. When considered…
Descriptors: Biotechnology, Genetics, Learning Experience, Computer Simulation
Kiboss, Joel K.; Ndirangu, Mwangi; Wekesa, Eric W. – Journal of Science Education and Technology, 2004
Biology knowledge and understanding is important not only for the conversion of the loftiest dreams into reality for a better life of individuals but also for preparing secondary pupils for such fields as agriculture, medicine, biotechnology, and genetic engineering. But a recent study has revealed that many aspects of school science (biology…
Descriptors: Instructional Effectiveness, Biology, Teaching Methods, Computer Simulation

Peer reviewed
Direct link
