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Showing 1 to 15 of 22 results Save | Export
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Skov, Mette; Lykke, Marianne – Journal of Science Education and Technology, 2023
In recent years, several role-modelling initiatives have been testing and exploring the use of digital technologies to facilitate young people's encounters with role models in the science, technology, engineering, and mathematics (STEM) fields. The aim of this article is twofold. Firstly, through a literature review, the article aims to provide an…
Descriptors: Role Models, STEM Education, Instructional Design, Educational Technology
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Cooper, Grant – Journal of Science Education and Technology, 2023
The advent of generative artificial intelligence (AI) offers transformative potential in the field of education. The study explores three main areas: (1) How did ChatGPT answer questions related to science education? (2) What are some ways educators could utilise ChatGPT in their science pedagogy? and (3) How has ChatGPT been utilised in this…
Descriptors: Artificial Intelligence, Technology Uses in Education, Science Education, Research Tools
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Rengel, Raúl; Pascual, Elena; Íñiguez-de-la-Torre, Ignacio; Martín, María J.; Vasallo, Beatriz G. – Journal of Science Education and Technology, 2019
In an educational context, multimedia content can be created by the students, by the faculty, or by a third party. With the aim of improving the lab work, motivation, and active learning in introductory electronics courses, several innovative technologies and instructional strategies were considered involving these three possibilities: real-time…
Descriptors: Active Learning, Multimedia Instruction, Teaching Methods, Introductory Courses
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Sansom, Rebecca L.; Bodily, Robert; Bates, Caroline O.; Leary, Heather – Journal of Science Education and Technology, 2020
Use of online learning systems, such as learner dashboards, is increasing in university chemistry courses. Learning analytics can support student learning by providing feedback on concept mastery. This paper investigated how student use of a chemistry learner dashboard might be increased through class structure, instructor practice, and dashboard…
Descriptors: Online Systems, Teaching Methods, Data Analysis, Feedback (Response)
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Keengwe, Jared; Kidd, Terry; Kyei-Blankson, Lydia – Journal of Science Education and Technology, 2009
The purpose of this study was to explore the factors affecting ICT adoption process and the implications for faculty training and technology leadership. Respondents represented a wide range of academic and professional positions. They identified themselves as Assistant, Associate, and Professor as well as Instructional Designer, Director of…
Descriptors: Technology Uses in Education, Technology Integration, Higher Education, Instructional Design
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Trevisan, Michael S.; Oki, Angela C.; Senger, P. L. – Journal of Science Education and Technology, 2010
Two experiments examined the effects of a multimedia technology referred to as "Time Compressed Animated Delivery" (TCAD), on student learning in a junior-level reproductive physiology course. In experiment 1, participating students received one of two presentations of the same instructional material: TCAD and a lecture captured on video. At the…
Descriptors: Control Groups, Physiology, Instructional Materials, Effect Size
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Sun, Daner; Looi, Chee-Kit – Journal of Science Education and Technology, 2013
The paper traces a research process in the design and development of a science learning environment called WiMVT (web-based inquirer with modeling and visualization technology). The WiMVT system is designed to help secondary school students build a sophisticated understanding of scientific conceptions, and the science inquiry process, as well as…
Descriptors: Web Based Instruction, Computer System Design, Educational Technology, Secondary School Students
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Houle, Meredith E.; Barnett, G. Michael – Journal of Science Education and Technology, 2008
The emerging field of urban ecology has the potential to engage urban youth in the practices of scientists by studying a locally relevant environmental problem. To this end, we are developing curriculum modules designed to engage students in learning science through the use of emerging information technology. In this paper, we describe the impact…
Descriptors: Animals, Curriculum Development, Instructional Design, Science Activities
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Liu, Han-Chin; Andre, Thomas; Greenbowe, Thomas – Journal of Science Education and Technology, 2008
It is complicated to design a computer simulation that adapts to students with different characteristics. This study documented cases that show how college students' prior chemistry knowledge level affected their interaction with peers and their approach to solving problems with the use of computer simulations that were designed to learn…
Descriptors: Science Instruction, Individual Differences, Knowledge Level, Prior Learning
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Anderson, Janice; Barnett, Michael – Journal of Science Education and Technology, 2011
The purpose of this work is to share our findings in using video gaming technology to facilitate the understanding of basic electromagnetism with pre-service elementary teachers. To this end we explored the impact of using a game called "Supercharged!" on pre-service teachers' understanding of electromagnetic concepts compared to students who…
Descriptors: Science Laboratories, Program Effectiveness, Learning Experience, Teaching Methods
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Annetta, Leonard A.; Frazier, Wendy M.; Folta, Elizabeth; Holmes, Shawn; Lamb, Richard; Cheng, Meng-Tzu – Journal of Science Education and Technology, 2013
Designed-based research principles guided the study of 51 secondary-science teachers in the second year of a 3-year professional development project. The project entailed the creation of student-centered, inquiry-based, science, video games. A professional development model appropriate for infusing innovative technologies into standards-based…
Descriptors: Video Games, Educational Games, Computer Uses in Education, Mixed Methods Research
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Butler, Kyle A.; Lumpe, Andrew – Journal of Science Education and Technology, 2008
This study was designed to theoretically articulate and empirically assess the role of computer scaffolds. In this project, several examples of educational software were developed to scaffold the learning of students performing high level cognitive activities. The software used in this study, Artemis, focused on scaffolding the learning of…
Descriptors: Learning Theories, Grade 5, Science Instruction, Pretests Posttests
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Kafai, Yasmin B. – Journal of Science Education and Technology, 2008
Our work investigates the annual outbreak of Whypox, a virtual epidemic in Whyville.net, a virtual world with over 1.2 million registered players ages 8-16. We examined online and classroom participants' understanding of a computer virus using surveys and design activities. Our analyses reveal that students have a mostly naive understanding of a…
Descriptors: Instructional Design, Student Attitudes, Knowledge Level, Information Technology
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Kotcherlakota, Suhasini; Brooks, David W. – Journal of Science Education and Technology, 2008
The Advanced Placement (AP) Descriptive Chemistry Website allows users to practice chemistry problems. This study involved the redesign of the Website using worked examples to enhance learner performance. The population sample for the study includes users (students and teachers) interested in learning descriptive chemistry materials. The users…
Descriptors: Test Coaching, Advanced Placement, Chemistry, Program Effectiveness
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Cavanaugh, Cathy; Dawson, Kara – Journal of Science Education and Technology, 2010
The Exploring Florida Science project goals were: (1) increasing content knowledge of secondary science teachers, specifically in topics that are important to the future of the state, and (2) providing secondary science students with digital media for use in project-based learning. A team of instructional designers, educators, scientists, web…
Descriptors: Student Projects, Achievement Tests, Active Learning, Inservice Teacher Education
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