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Lilla Bónus; Erzsébet Antal; Erzsébet Korom – Journal of Science Education and Technology, 2024
This research focuses on "BioScientist," a digital game-based, inquiry-based learning program embedded in the biology curriculum that develops inquiry skills in 8th-grade students. The aim of this paper is to demonstrate a combination of elements of digital game-based learning (DGBL) with inquiry-based learning (IBL) through…
Descriptors: Educational Technology, Game Based Learning, Video Games, Inquiry
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Leona Mölgen; Roman Asshoff; Benedikt Heuckmann – Journal of Science Education and Technology, 2024
There are several specific digital tools now that have transformed the way science is taught. Correspondingly, teacher education programs have changed, and now they increasingly address the development of technology-related professional content knowledge (TPACK). Owing to the use of technology in specific domains of science teaching, there is an…
Descriptors: Educational Technology, Technology Uses in Education, Pedagogical Content Knowledge, Technological Literacy
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Uz-Bilgin, Cigdem; Thompson, Meredith; Anteneh, Melat – Journal of Science Education and Technology, 2020
This study examines how different roles and background knowledge transform players' dyadic conversations into spatial dialogues in a virtual cellular biology game. Cellverse is a collaborative virtual reality (VR) game designed to teach cell biology. Players work in pairs, assuming the role of either a Navigator, with reference material and a…
Descriptors: Cytology, Biology, Educational Technology, Technology Uses in Education
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Strawhacker, Amanda; Verish, Clarissa; Shaer, Orit; Bers, Marina – Journal of Science Education and Technology, 2020
Bioengineering represents an interdisciplinary field with the potential to engage young learners in science inquiry and engineering design in the context of real-world challenges. Although children encounter bioengineered products and solutions in their everyday lives, they are not introduced to bioengineering until much later in school, after…
Descriptors: Genetics, Science Instruction, Inquiry, STEM Education
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Lookadoo, Kathryn L.; Bostwick, Eryn N.; Ralston, Ryan; Elizondo, Francisco Javier; Wilson, Scott; Shaw, Tarren J.; Jensen, Matthew L. – Journal of Science Education and Technology, 2017
This study examined the role of formative and summative assessment in instructional video games on student learning and engagement. A 2 (formative feedback: present vs absent) × 2 (summative feedback: present vs absent) factorial design with an offset control (recorded lecture) was conducted to explore the impacts of assessment in video games. A…
Descriptors: Formative Evaluation, Summative Evaluation, Video Games, Educational Games
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Sletten, Sarah Rae – Journal of Science Education and Technology, 2017
In flipped classrooms, lectures, which are normally delivered in-class, are assigned as homework in the form of videos, and assignments that were traditionally assigned as homework, are done as learning activities in class. It was hypothesized that the effectiveness of the flipped model hinges on a student's desire and ability to adopt a…
Descriptors: Educational Technology, Homework, Video Technology, Technology Uses in Education
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Marsteller, Robert B.; Bodzin, Alec M. – Journal of Science Education and Technology, 2015
An online curriculum about biological evolution was designed to promote increased student content knowledge and evidentiary reasoning. A feasibility study was conducted with 77 rural high school biology students who learned with the online biological evolution unit. Data sources included the Biological Evolution Assessment Measure (BEAM), an…
Descriptors: Online Courses, Educational Technology, Biology, Evolution
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Nehm, Ross H.; Ha, Minsu; Mayfield, Elijah – Journal of Science Education and Technology, 2012
This study explored the use of machine learning to automatically evaluate the accuracy of students' written explanations of evolutionary change. Performance of the Summarization Integrated Development Environment (SIDE) program was compared to human expert scoring using a corpus of 2,260 evolutionary explanations written by 565 undergraduate…
Descriptors: Undergraduate Students, Science and Society, Scoring, Comparative Analysis
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Vogt, F. Daniel; Slish, Donald – Journal of Science Education and Technology, 2011
The goal of the Department of Biological Sciences faculty was to evaluate how effectively our undergraduate biology program supports the goals and intended outcomes of our department and institution. Student responses in written assessment tests have provided the foundation of this evaluation. Each semester questions were selected by a…
Descriptors: Program Evaluation, Program Effectiveness, Biology, Educational Assessment