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Angelos Sofianidis; Christos Skraparlis; Nayia Stylianidou – Journal of Science Education and Technology, 2024
This paper presents and discusses the inclusive inquiry-based alternate reality game (IB-ARGI) approach, a pedagogical gamified approach supporting inclusive contemporary educational contexts. The IB-ARGI approach comprises Inquiry-based Learning, Alternate Reality Games, Universal Design for Learning and Augmented Reality technology in order to…
Descriptors: Inquiry, Access to Education, Computer Simulation, Computer Games
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Chih-Ming Chen; Ming-Chaun Li; Chia-Cheng Tu – Journal of Science Education and Technology, 2024
It is difficult for students to learn the concepts of chemical laboratory safety education from actual experiences because the traditional teaching model prohibits students from performing dangerous operations. Therefore, this study develops a novel mixed reality-based chemistry experiment learning system (MRCELS) to allow learners to conduct…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Laboratory Procedures
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Roth, Tamara; Scharfenberg, Franz-Josef; Mierdel, Julia; Bogner, Franz X. – Journal of Science Education and Technology, 2020
The integration of scientific modeling into science teaching is key to the development of students' understanding of complex scientific phenomena, such as genetics. With this in mind, we conducted an introductory hands-on module during an outreach gene technology laboratory on the structure of DNA. Our module examined the influence of two model…
Descriptors: Genetics, Science Laboratories, Science Instruction, Models
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Papadimitropoulos, N.; Dalacosta, K.; Pavlatou, E. A. – Journal of Science Education and Technology, 2021
A study with K-9 Greek students was conducted in order to evaluate how the declarative knowledge acquisition was affected by incorporating Arduino experiments in secondary Chemistry Education. A Digital Application (DA) that blends the use of the Arduino sensors' experiments with digital educational material, including Virtual Labs (VLs), was…
Descriptors: Science Instruction, Teaching Methods, Science Experiments, Laboratory Experiments
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Reeves, Shalaunda M.; Crippen, Kent J. – Journal of Science Education and Technology, 2021
Current technology has the capacity for affording a virtual experience that challenges the notion of a teaching laboratory for undergraduate science and engineering students. Though the potential of virtual laboratories (V-Labs) has been extolled and investigated in a number of areas, this research has not been synthesized for the context of…
Descriptors: Science Instruction, College Science, Undergraduate Study, Engineering Education
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Walsh, Yoselyn; Magana, Alejandra J.; Feng, Shi – Journal of Science Education and Technology, 2020
The current study investigates the differences in students' explanations of friction concepts after the use of the visuohaptic simulation with two different of sequenced approaches: enhanced visual first to enhanced visual and haptic feedback second (V [right arrow] V + H), and haptic enhanced first to enhanced visual and haptic feedback second (H…
Descriptors: Scientific Concepts, Feedback (Response), Physics, College Students
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Taramopoulos, Athanasios; Psillos, Dimitrios – Journal of Science Education and Technology, 2019
This study investigates the impact of utilizing dynamically linked concrete and abstract representations of objects in modern, virtual electric circuit laboratories on the cognitive evolution and the representational fluency of high school students. The students (N = 27, aged 16-17) were randomly divided into two classes: the first class used a…
Descriptors: Science Laboratories, High School Students, Cognitive Development, Educational Technology
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Robinson, Frank J.; Reeves, Philip M.; Caines, Helen Louise; De Grandi, Claudia – Journal of Science Education and Technology, 2020
Flipped classrooms provide students the opportunity to collaboratively solve challenging problems in class with help and scaffolding available from instructors. Because there are many ways to structure a flipped course, research on the effectiveness of flipping classrooms has produced mixed results. Therefore, it is important for researchers to…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
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Chao, Jie; Chiu, Jennifer L.; DeJaegher, Crystal J.; Pan, Edward A. – Journal of Science Education and Technology, 2016
Deep learning of science involves integration of existing knowledge and normative science concepts. Past research demonstrates that combining physical and virtual labs sequentially or side by side can take advantage of the unique affordances each provides for helping students learn science concepts. However, providing simultaneously connected…
Descriptors: High School Students, Secondary School Science, Science Laboratories, Computer Simulation
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Darrah, Marjorie; Humbert, Roxann; Finstein, Jeanne; Simon, Marllin; Hopkins, John – Journal of Science Education and Technology, 2014
Most physics professors would agree that the lab experiences students have in introductory physics are central to the learning of the concepts in the course. It is also true that these physics labs require time and money for upkeep, not to mention the hours spent setting up and taking down labs. Virtual physics lab experiences can provide an…
Descriptors: College Science, Physics, Science Laboratories, Introductory Courses
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van der Kolk, Koos; Hartog, Rob; Beldman, Gerrit; Gruppen, Harry – Journal of Science Education and Technology, 2013
Increasingly, mobile applications appear on the market that can support students in chemistry laboratory classes. In a multiple app-supported laboratory, each of these applications covers one use-case. In practice, this leads to situations in which information is scattered over different screens and written materials. Such a multiple app-supported…
Descriptors: Science Instruction, Educational Technology, Telecommunications, Technology Uses in Education
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Kukliansky, Ida; Eshach, Haim – Journal of Science Education and Technology, 2014
The interpretation of data and construction and understanding of graphs are central practices in science; therefore, an important skill needed in the undergraduate physics laboratory is the ability to analyze data obtained from experiments. Often students are not able to reach logical deductions based on data, acquired from the experiments that…
Descriptors: Science Instruction, Science Laboratories, Physics, Graphs
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Anderson, Janice; Barnett, Michael – Journal of Science Education and Technology, 2011
The purpose of this work is to share our findings in using video gaming technology to facilitate the understanding of basic electromagnetism with pre-service elementary teachers. To this end we explored the impact of using a game called "Supercharged!" on pre-service teachers' understanding of electromagnetic concepts compared to students who…
Descriptors: Science Laboratories, Program Effectiveness, Learning Experience, Teaching Methods
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Voogt, Joke; Tilya, Frank; van den Akker, Jan – Journal of Science Education and Technology, 2009
Science teachers from secondary schools in Tanzania were offered an in-service arrangement to prepare them for the integration of technology in a student-centered approach to science teaching. The in-service arrangement consisted of workshops in which educative curriculum materials were used to prepare teachers for student-centered education and…
Descriptors: Student Attitudes, Laboratories, Foreign Countries, Science Teachers
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Krusberg, Zosia A. C. – Journal of Science Education and Technology, 2007
Three emerging technologies in physics education are evaluated from the interdisciplinary perspective of cognitive science and physics education research. The technologies--Physlet Physics, the Andes Intelligent Tutoring System (ITS), and Microcomputer-Based Laboratory (MBL) Tools--are assessed particularly in terms of their potential at promoting…
Descriptors: Intelligent Tutoring Systems, Physics, Science Laboratories, Educational Technology
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