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Eva Oller; Marta Peña; Noelia Olmedo-Torre – Journal of Technology and Science Education, 2024
The application of Project-Based Learning (PBL) in a Reinforced Concrete course through the development of a real-life civil engineering project from its conception, as a coursework, is a challenged experience for students. As long as the coursework evolves, students develop real ways to think as an engineer and they work in an environment similar…
Descriptors: Active Learning, Student Projects, Civil Engineering, Construction (Process)
Roberto Duran-Novoa; Felipe Torres – Journal of Technology and Science Education, 2024
Problem-solving is at the core of engineering design, being fundamental for systematic innovation. During their education, students are taught numerous methods and tools, despite that literature shows debatable results regarding their real impact. Consequently, this study aims to quantify the relative impact of design methods on undergraduate…
Descriptors: Problem Solving, Undergraduate Students, STEM Education, Engineering Education
Aura Hernàndez-Sabaté; Lluís Albarracín; Oriol Ramos; Debora Gil; Carles Sánchez; Enric Martí – Journal of Technology and Science Education, 2024
Computer engineering students should develop competences related to the contents of databases design and SQL queries. For this purpose, the recommendations on the convenience of changing the traditional teaching methodology to the flipped classroom are followed. In this article we present a quantitative study in which we compare the potential for…
Descriptors: Engineering Education, Flipped Classroom, Databases, Conventional Instruction
Ernesto Pacheco-Velazquez; Virginia Rodés; David Salinas-Navarro – Journal of Technology and Science Education, 2024
This study investigates the impact of game-based learning (GBL), an increasingly popular educational approach, on the development of self-directed learning (SDL) skills in complex scenarios, particularly in undergraduate logistics education. A key component of the three year study is LOST (Logistics Education Simulator), a serious game platform,…
Descriptors: Skill Development, Game Based Learning, Undergraduate Students, Foreign Countries
Rihab Wit Daryono; Nur Hidayat; Muhammad Nurtanto; Athok Fu'Adi – Journal of Technology and Science Education, 2024
The discrepancy between competence and real work in engineering graduates can be resolved with cooperation by the construction industry. Therefore, it is necessary to determine the appropriate and required architectural engineering competencies with the current demands and conditions of the construction industry. So, this study aims to analyze the…
Descriptors: Foreign Countries, Construction Industry, Building Trades, Engineering Education
Paulo Roberto Weingärtner-Junior; Natalia Piedemonte-Antoniassi; Vitor Ferreira-Bindo; Guilherme Frederico Bernardo-Lenz e Silva – Journal of Technology and Science Education, 2024
To meet a Brazilian guideline for engineering courses, which advocates the use of active learning in applied disciplines, this research studies new students entering an Engineering course at an important university in Brazil. It was applied to them a traditional MTBI (Myers-Briggs Type Indicator) questionary with the aim of finding out if there is…
Descriptors: Foreign Countries, College Freshmen, Engineering Education, Self Concept
Eva Beke; Andrea Tick – Journal of Technology and Science Education, 2024
The purpose of the study is to examine how Industry 4.0, and the digital environment, have together created a new situation for companies and universities in terms of soft skills for employability. While companies aim to introduce a new structure, universities try to align with these changes by developing new educational methods, curricula, and…
Descriptors: Foreign Countries, Undergraduate Students, Engineering Education, College Students
Cinthia Viviana Rojas-Palacio; Eliana Isabel Arango-Zuluaga; Héctor Antonio Botero-Castro – Journal of Technology and Science Education, 2024
This paper explains the design and implementation of a novel didactic strategy based on learning styles for teaching automatic control theory in engineering. Traditional research on engineering education has worked to develop teaching methodologies, educational resources, and assessment tasks without considering the learning styles of the…
Descriptors: Cognitive Style, Class Activities, College Faculty, Instructional Design