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Núñez-Pacheco, Rosa; Turpo-Gebera, Osbaldo; Barreda-Parra, Aymé; Vidal, Elizabeth; Castro-Gutierrez, Eveling; Aguaded, Ignacio – Journal of Technology and Science Education, 2023
The use of video games has increased exponentially worldwide, mainly among the youth population. The main objective of this article is to evaluate the consumption habits and motivations of engineering students to play video games. To this end, an instrument to measure the use of video games and a scale of motivations were administered to 633…
Descriptors: Student Motivation, Video Games, Engineering Education, College Students
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Antón-Sancho, Álvaro; Fernández-Arias, Pablo; Vergara-Rodríguez, Diego – Journal of Technology and Science Education, 2023
This article analyzes the self-concept about digital competence in university professors of Sciences, Health Sciences and Engineering and the impact that the COVID-19 pandemic has had on the Information and Communication Technologies (ICT) use habits of professors in these areas. For this purpose, a survey designed by the authors was completed by…
Descriptors: COVID-19, Pandemics, Educational Technology, Computer Uses in Education