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Sánchez-Carmona, Adrián; Robles, Sergi; Pons, Jordi – Journal of Technology and Science Education, 2017
The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not…
Descriptors: Educational Games, Student Experience, Engineering Education, Performance Based Assessment
Puig-Ortiz, Joan; Pàmies-Vilà, Rosa; Martinez Miralles, Jordi Ramon – Journal of Technology and Science Education, 2015
The following is a proposal for collaboration between universities with the aim to improve curricula that require laboratory activities. A methodology is suggested to implement an innovative educational project involving the exchange of laboratory activities. The exchange of laboratory activities can be carried out on different levels of…
Descriptors: Computer Uses in Education, Social Media, Intercollegiate Cooperation, Engineering Education
Cobo, Adolfo; Conde, Olga Ma.; Quintela, Ma. Ángeles; Mirapéix, Jesús Ma.; López-Higuera, José Miguel – Journal of Technology and Science Education, 2011
In this paper we propose adapting role-play teaching methodology to engineering studies. The role of a maintenance technician, a relevant job profile for engineering graduates is has chosen. The interaction is based on email exchange, with the instructor included in the simulation to help guide the activity and achieve learning objectives. In this…
Descriptors: Role Playing, Educational Technology, Technology Uses in Education, Engineering Education