Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Uses in Education | 2 |
Information Literacy | 2 |
Visual Literacy | 2 |
Art Activities | 1 |
Art Education | 1 |
Computer Simulation | 1 |
Cooperative Planning | 1 |
Creativity | 1 |
English Literature | 1 |
Grade 7 | 1 |
Information Seeking | 1 |
More ▼ |
Source
Knowledge Quest | 2 |
Publication Type
Journal Articles | 2 |
Reports - Descriptive | 2 |
Education Level
Grade 7 | 1 |
Junior High Schools | 1 |
Audience
Location
Iowa | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Stoerger, Sharon – Knowledge Quest, 2008
Virtual worlds enable students to learn through seeing, knowing, and doing within visually rich and mentally engaging spaces. Rather than reading about events, students become part of the events through the adoption of a pre-set persona. Along with visual feedback that guides the players' activities and the development of visual skills, visual…
Descriptors: Visual Learning, Computer Simulation, Information Literacy, Computer Uses in Education
Shoemaker, Joel; Schau, Elizabeth; Ayers, Rachael – Knowledge Quest, 2008
Seventh grade students entering South East Junior High in Iowa City come from eight elementary feeder schools, as well as from schools around the world. Their information literacy skills and knowledge of reference sources vary, but since all seventh graders and new eighth graders are required to take one trimester of Visual Studies, all entering…
Descriptors: Computer Uses in Education, Reference Materials, Visual Literacy, Information Literacy