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Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
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Guo, Siao-Cing; Lan, Yu-Ju – Language Learning & Technology, 2023
This study aims to investigate the influence of story creation on young EFL learners' reading performance. Action research was adopted to examine the effects of two different story reading projects in a library setting in Taiwan. Each project comprised a group of 19 young EFL learner from Grades 4 to 6 (aged 10-12). The first group's activities…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
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François, Jennifer; Albakry, Mohammed – Language Learning & Technology, 2021
While fluency in second language speaking can be a challenging construct to measure, it is important to identify the discourse features that contribute to it. This small-scale classroom research project examined the effect of formulaic language sequences on fluency as measured by computer-based speaking tasks of young English learners. Thirty-six…
Descriptors: Phrase Structure, Computer Software, Predictor Variables, Computer Assisted Testing
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Jensen, Signe Hannibal – Language Learning & Technology, 2019
Through the analytical lens of activity theory (Leontiev, 1978, Lantolf & Thorne, 2006), the present study investigates the uptake of affordances for language learning by young (ages 7-11) Danish children (N = 15) in their engagement with English language media in the digital wild. Drawing on ethnographic interviews (Spradley, 1979), during…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Computer Games
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Lan, Yu-Ju – Language Learning & Technology, 2015
The purposes of the current study are to develop virtually immersive EFL learning contexts for EFL learners in Taiwan to pre- and review English materials beyond the regular English class schedule. A 2-iteration action research lasting for one semester was conducted to evaluate the effects of virtual contexts on learners' EFL learning. 132…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
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Coyle, Yvette; Reverte Prieto, Maria José – Language Learning & Technology, 2017
This is an empirical study in which we explore child foreign language learners' interactional strategy use, uptake, and lexical acquisition in synchronous computer-mediated communication (SCMC). The study was carried out with 16 10-year-old Spanish English as a foreign language learners paired with age- and proficiency-matched English native…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Second Language Learning
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Dooly, Melinda; Sadler, Randall – Language Learning & Technology, 2016
This article outlines research into innovative language teaching practices that make optimal use of technology and Computer-Mediated Communication (CMC) for an integrated approach to Project-Based Learning. It is based on data compiled during a 10- week language project that employed videoconferencing and "machinima" (short video clips…
Descriptors: Science Instruction, Student Projects, Computer Mediated Communication, Videoconferencing
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Lan, Yu-Ju; Sung, Yao-Ting; Cheng, Chia-Chun; Chang, Kuo-En – Language Learning & Technology, 2015
The current study investigated the effects of different computer-supported cooperative prewriting strategies (text-based brainstorming, drawing, and mind mapping) on the writing performance of elementary-school EFL (English as a foreign language) learners in Taiwan. Three intact classes of fifth graders (N = 81 students; 27 per prewriting strategy…
Descriptors: Prewriting, Writing Instruction, English (Second Language), Second Language Learning
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Dooly, Melinda – Language Learning & Technology, 2011
The use of computer-supported collaborative learning is more and more commonplace in language learning classrooms; this has given rise to the need for more research on roles and processes of telecollaboration in language teaching and learning and how online interactions are integrated with face-to-face classroom activities. Using a data-driven,…
Descriptors: Class Activities, Learning Activities, English (Second Language), Teaching Methods
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Wood, Julie – Language Learning & Technology, 2001
Discusses 16 well-reviewed software products designed for elementary grade students--those products that make explicit claims about developing students' lexical knowledge and those that do not. Also examines the potential of technology to enhance vocabulary learning. (Author/VWL)
Descriptors: Computer Software, Elementary Education, Elementary School Students, Language Acquisition