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Ruofei Zhang; Gary Cheng; Di Zou – Language Learning & Technology, 2025
Digital game-based vocabulary learning (DGBVL) integrates key game elements such as Challenges, Rewards, Human-Computer Interactions (HCI), Multimedia, and Fantasy. Although the overall effectiveness of digital games in enhancing English-as-a-foreign-language (EFL) vocabulary knowledge development is well-established, the specific roles of…
Descriptors: Vocabulary Development, Computer Games, English (Second Language), Learner Engagement
Meina Zhu; Chaoran Wang – Language Learning & Technology, 2025
Given the rapid advancements in artificial intelligence (AI) technologies for language education, this article provides a review of selected empirical studies on artificial intelligence in language education, spanning from 2013 to October 2023. Data for this review were gathered from the Web of Science, Eric ProQuest, Scopus, and five top…
Descriptors: Futures (of Society), Educational Trends, Artificial Intelligence, Technology Uses in Education
Dan Song; Alexander F. Tang – Language Learning & Technology, 2025
While many studies have addressed the benefits of technology-assisted L2 writing, limited research has delved into how generative artificial intelligence (GAI) supports students in completing their writing tasks in Mandarin Chinese. In this study, 26 university-level Mandarin Chinese foreign language students completed two writing tasks on two…
Descriptors: Artificial Intelligence, Second Language Learning, Standardized Tests, Writing Tests
Robert Godwin-Jones – Language Learning & Technology, 2024
Generative AI offers significant opportunities for language learning. Tools like ChatGPT provide second language practice through chats in written or voice formats, with the learner specifying through prompts conversational parameters. AI can be instructed to give corrective feedback and create practice exercises. Using AI, instructors can build…
Descriptors: Second Language Learning, Second Language Instruction, Artificial Intelligence, Computer Software
Wen Jia; Liping Zhang; Austin Pack; Yi Guan; Bin Zou – Language Learning & Technology, 2024
Although digital game-based vocabulary learning (DGBVL) has received increasing attention in the past two decades, the impacts of DGBVL on the depth of word knowledge are still not well understood, especially in regard to productive vocabulary learning and DGBVL's long-term efficacy. This study leverages a quasiexperimental research design to…
Descriptors: Game Based Learning, Video Games, Vocabulary Development, Receptive Language
Hyangeun Ji; Insook Han; Soyeon Park – Language Learning & Technology, 2024
This study investigated the usage of conversational artificial intelligence (CAI) to support learners in foreign language classrooms. It employed Google Assistant and focused on the interactions between the teacher, learners, and CAI, as well as the teacher's collaboration with CAI. Using social network and content analyses of two 50-minute…
Descriptors: Second Language Learning, Artificial Intelligence, Computer Mediated Communication, Natural Language Processing
Jining Han – Language Learning & Technology, 2024
The present study applied a multiple-case study design to investigate Chinese as a foreign language (CFL) students' responses to computer-mediated coded feedback and the factors that influence students' responses in an online multiple-draft Chinese writing context. Three intermediate-level students of Chinese completed four drafts for which they…
Descriptors: Computer Mediated Communication, Feedback (Response), Student Attitudes, Influences
Paul Richards – Language Learning & Technology, 2024
This study experimentally investigated the effectiveness of feedback on learner refusals in a computer-simulated academic advising session. Ninety participants were assigned to one of three conditions: implicit feedback, explicit feedback, and comparison group. Oral and written discourse completion tasks (DCTs) were administered in a pretest…
Descriptors: Feedback (Response), Computer Simulation, Academic Advising, Pretests Posttests
Ruofei Zhang; Di Zou; Gary Cheng – Language Learning & Technology, 2023
Since 2000, technology-enhanced L2 listening development (TELD) has been increasingly investigated. However, systematic reviews concerning the technologies, learning tasks, and outcomes of TELD remain limited. To fill this gap, we conducted a systematic review of publications from 2000 to 2022 on TELD from the perspectives of technologies,…
Descriptors: Second Language Learning, Second Language Instruction, Listening Comprehension, Listening Skills
Hsiu-Chen Hsu – Language Learning & Technology, 2024
This study examined the effects of pretask training to promote peer collaboration, encourage learning opportunities, and foster individual L2 writing development in web-based L2 collaborative writing (CW) tasks. The participants were 48 students from two junior English composition classes at a Taiwanese university. One class (n = 24) was assigned…
Descriptors: Collaborative Writing, Second Language Learning, Writing (Composition), Electronic Learning
David James Woo; Hengky Susanto; Chi Ho Yeung; Kai Guo; April Ka Yeng Fung – Language Learning & Technology, 2024
English as a foreign language (EFL) students' use of artificial intelligence (AI) tools that generate human-like text may enhance students' written work. However, the extent to which students use AI-generated text to complete a written composition and how AI-generated text influences the overall writing quality remain uncertain. 23 Hong Kong…
Descriptors: Artificial Intelligence, Writing Instruction, English Language Learners, English (Second Language)
Michael Li – Language Learning & Technology, 2023
The acquisition of Chinese characters has been widely acknowledged as challenging for learners of Chinese as a foreign language (CFL) due to their unique logographic nature and the time and effort involved. However, recent advancements in instructional technologies demonstrate a promising role in facilitating the teaching and learning of Chinese…
Descriptors: Orthographic Symbols, Technology Uses in Education, Teaching Methods, Research Reports
Kent, David – Language Learning & Technology, 2021
Initial research, although limited, demonstrates promise for the use of a voice-user interface via a digital assistant (i.e., Google Assistant) for English language learners seeking language skill development. However, no research has sought to determine the adult English as a foreign language instructor response toward the application of such…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Language Teachers
Godwin-Jones, Robert – Language Learning & Technology, 2021
This column traces the evolution of electronic resources for language learning over the past 25 years, focusing on the arrival and transformation of the "world wide web", the dramatic changes in mobile technologies, and the movement towards commercial and all-in-one solutions to online learning. In the choice and use of learning…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Informal Education
Godwin-Jones, Robert – Language Learning & Technology, 2018
While vocabulary development is mostly peripheral to entertainment or socialization, there are opportunities for explicit learning which can complement incidental learning. In fact, recent work based on usage-based language theories calls for a combination of inductive learning and explicit instruction (Ortega, 2015; Tyler & Ortega, 2018). A…
Descriptors: Vocabulary Development, Second Language Learning, Language Usage, Informal Education