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Nicolás Ruiz; Javier Tejera; Osmany Sabalza; Stheffany Soache; Gisella Jassir – Learning, Media and Technology, 2024
The use of technologies is seen as a solution to provide high-quality education to the disadvantaged population in the Global South, based on the narrative of 'disruption and revolution designed to supplant 'broken' educational practices at the local level' (Gallagher 2019). Rural schools in Colombia are the most vulnerable to a highly unequal…
Descriptors: Open Educational Resources, Foreign Countries, Rural Schools, Computer Software
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Teresa Swist; Thilakshi Mallawa Arachchi; Jenna Condie; Benjamin Hanckel – Learning, Media and Technology, 2024
The COVID-19 pandemic sparked an unprecedented expansion of educational technologies and digitisation of the university sector, and also amplified existing inequalities and crises. In this paper, we introduce the 'socio-technically just pedagogies framework' to systemically explore curriculum-making, student-staff partnerships, knowledge…
Descriptors: Foreign Countries, College Students, College Faculty, Teacher Student Relationship
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Martha Akello; Michael Gallagher; Sandra Nanyunja; Apollo Mulondo; J. J. Miranda; Georgia Cole; Jean-Benoit Falisse – Learning, Media and Technology, 2024
Using the Foundations for All (FFA) project as a frame for broader discussions of minimal computing, this paper explores education for displaced populations in Uganda and the role technology has in that education. FFA (2018-2022) was a collaboration designed to develop and implement a blended bridging programme for refugee students to participate…
Descriptors: Foreign Countries, Refugees, Educational Technology, Technology Uses in Education
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Francesca Peruzzo; Julie Allan – Learning, Media and Technology, 2024
The COVID-19 pandemic and the move to remote education exposed old and new inequities, yet it also represented an opportunity to rethink inclusive education. This paper presents findings from a one-year project "DIGITAL in a time of Coronavirus" and draws upon policy analysis and interviews with teachers, principals, and community…
Descriptors: Inclusion, COVID-19, Pandemics, Policy Analysis
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Sancho-Gil, Juana M.; Rivera-Vargas, Pablo; Miño-Puigcercós, Raquel – Learning, Media and Technology, 2020
The development of Information and Communication Technology has created waves of excitement about its power to fix educational problems and improve learning results, prompting a succession of policy efforts to integrate digital technology into education. Educators, schools and corporations are increasingly driving these initiatives. This article…
Descriptors: Educational Technology, Technology Uses in Education, Educational Improvement, Educational Policy
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Judge, Miriam; Tuite, Declan – Learning, Media and Technology, 2017
This paper provides a systematic review of students' multimedia projects and reveals how a complex web of institutional, local, global and gender issues influence the process of digital media creation by young adults. The significance of this research for this Special Issue lies in the study's longitudinal nature, which examined students'…
Descriptors: College Students, Foreign Countries, Multimedia Materials, Technology Uses in Education
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Wood, Lawrence; Howley, Aimee – Learning, Media and Technology, 2012
Computers are now a ubiquitous part of US elementary school education. With policy reports suggesting that inequities in information and communication technology (ICT) access across US schools are a thing of the past, investigating how such resources and their use may nonetheless continue to vary becomes all that much more important. Through a…
Descriptors: Urban Schools, Suburban Schools, Grade 3, Disadvantaged
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Eynon, Rebecca – Learning, Media and Technology, 2009
The internet presents many potential opportunities for people to learn for both formal and informal purposes. However, not everyone is able to make the most of the internet for learning. This paper utilises quantitative nationally representative survey data of internet use in Britain in order to explore the digital divide in relation to learning…
Descriptors: Informal Education, Barriers, Disadvantaged, National Surveys
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Lee, Lisa – Learning, Media and Technology, 2007
Many universities in the UK have recently started offering their staff and students free wireless Internet access through Wireless Local Area Network (WLAN) technologies, such as Wi-Fi. Based on a small empirical study of WLAN deployment in a university setting, the article explores adoption processes of the new technology by both the organisation…
Descriptors: Teaching Methods, Access to Computers, Educational Technology, Internet