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Ivers, Karen S. – Learning & Leading with Technology, 1997
Desktop Adventures are computer-based scenarios incorporating the standards of the National Council of Teachers of Mathematics for practicing problem solving across the curriculum suitable for whole class or cooperative group instruction. Reviews problem solving steps and approaches and describes introducing, creating, and extending desktop…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Literacy, Cooperative Learning
Hemmer, Jeanie – Learning & Leading with Technology, 1998
In 1995, rather than require seventh-grade computer literacy classes, Texas allowed school districts to integrate technology skills into curricula. This article, the first of three, describes technology integration for sixth grade. Includes unit ideas on nations; the Holocaust; Olympic diving; Christmas; probability; organisms; Antarctica;…
Descriptors: Biology, Childrens Literature, Computer Games, Computer Literacy
Benander, Alan C.; And Others – Learning & Leading with Technology, 1997
Provides a model for planning a summer computer camp program to introduce inner-city high-school students to current computer technology. Topics include outside sources of funding; personnel, including instructors and assistants; recruiting students; curriculum, which emphasizes discovery and creativity; organization of activities; and evaluation.…
Descriptors: Computer Literacy, Computer Science Education, Course Evaluation, Course Organization