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Strawn, Candace A. – Learning & Leading with Technology, 1998
Describes LOGO's turtle graphics capabilities based on a sixth-grade classroom's activities with negative numbers and Logo programming. A sidebar explains LOGO and offers suggestions to teachers for using LOGO effectively. (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Grade 6
Reese, Paul; Monroe, Mona – Learning & Leading with Technology, 1997
Describes how sixth-grade students in a computer and math project at the Ralph Bunche Computer Minischool in New York City collected and entered penny tossing data on spreadsheets for a unit on probability, and how they were encouraged to collect more data by setting up a World Wide Web-based form. Includes a copy of the Web form. (PEN)
Descriptors: Computer Uses in Education, Data Collection, Elementary School Mathematics, Grade 6
Brown, Joan Marie – Learning & Leading with Technology, 1996
Describes a multimedia math activity for sixth-grade students who have access to a computer lab. Students work in groups and interview an adult who uses math in his or her job. Then, they write an explanatory narrative describing how that adult uses math. Finally, they create a KidPix video slideshow with voice overlays to share with the class.…
Descriptors: Computer Uses in Education, Elementary Education, Grade 6, Group Activities
Hemmer, Jeanie – Learning & Leading with Technology, 1998
In 1995, rather than require seventh-grade computer literacy classes, Texas allowed school districts to integrate technology skills into curricula. This article, the first of three, describes technology integration for sixth grade. Includes unit ideas on nations; the Holocaust; Olympic diving; Christmas; probability; organisms; Antarctica;…
Descriptors: Biology, Childrens Literature, Computer Games, Computer Literacy