ERIC Number: EJ991229
Record Type: Journal
Publication Date: 2012
Pages: 6
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-1082-5754
EISSN: N/A
Available Date: N/A
Get Real: Augmented Reality for the Classroom
Mitchell, Rebecca; DeBay, Dennis
Learning & Leading with Technology, v40 n2 p16-21 Sep-Oct 2012
Kids love augmented reality (AR) simulations because they are like real-life video games. AR simulations allow students to learn content while collaborating face to face and interacting with a multimedia-enhanced version of the world around them. Although the technology may seem advanced, AR software makes it easy to develop content-based simulations that will captivate the students while teaching them standards-based content. Teachers also love AR simulations because they can differentiate instruction and engage even the most reticent learners in mastering any type of content while practicing digital age skills. And they are easier to create than people think! The authors describe the process they used and some things to keep in mind if teachers want to create their own AR simulations to use with their students.
Descriptors: Educational Technology, Video Games, Simulation, Computer Software, Computer Simulation, Learner Engagement, Technology Uses in Education, Computers, Information Technology
International Society for Technology in Education. 180 West 8th Avenue, Suite 300, Eugene, OR 97401-2916. Tel: 800-336-5191; Tel: 541-302-3777; Fax: 541-302-3778; e-mail: iste@iste.org; Web site: http://www.iste.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A