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Grandy, Gina; Holton, Judith – Learning Organization, 2010
Purpose: The purpose of this paper is to explore how appreciative inquiry (AI) as a pedagogical tool can be generative in nature creating opportunities for development and change in a business school context. Design/methodology/approach: Using a qualitative approach this research involved data collection and analysis in three stages of AI with a…
Descriptors: Undergraduate Students, Strategic Planning, Program Design, Experiential Learning
Pauleen, David J.; Corbitt, Brian; Yoong, Pak – Learning Organization, 2007
Purpose: To provide a conceptual model for the discovery and articulation of emergent organizational knowledge, particularly knowledge that develops when people work with new technologies. Design/methodology/approach: The model is based on two widely accepted research methods--action learning and grounded theory--and is illustrated using a case…
Descriptors: Knowledge Management, Grounded Theory, Experiential Learning, Educational Technology