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Rustad Bjerke, Victoria Helen – Learning Organization, 2023
Purpose: The purpose of this study is to identify contextual antecedents for team learning in professional service firms. Design/methodology/approach: Structural equation modelling was applied to establish reliability and validity and to measure the size of relationships. Evidence was drawn from an empirical sample of 210 consultants in the Nordic…
Descriptors: Cooperative Learning, Professional Services, Teamwork, Context Effect
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Witherspoon, Alison – Learning Organization, 2022
Purpose: This paper aims to explore how team processes relate to employee team learning that leads to innovation in higher education (HE) and provides leaders with an adaptable model with recommendations for implementation. Design/methodology/approach: This research was guided by theories of experiential learning, action learning and…
Descriptors: Organizational Learning, Teamwork, Educational Innovation, Higher Education
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Muhammad Junaid Ahsan – Learning Organization, 2025
Purpose: Leadership is key to building a culture of continuous learning within organizations. This study aims to explore the pivotal role of leadership in creating a culture of constant learning within organizations by bibliometric and content analysis. It also introduces propositions and frameworks that emphasize the importance of fostering a…
Descriptors: Leadership Role, Lifelong Learning, Organizational Learning, Organizational Culture
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Khodabandelou, Rouhollah; Roghanian, Parastoo; Gheysari, Hamed; Amoozegar, Azadeh – Learning Organization, 2023
Purpose: Gamification appears to be one of the most important levers for improving performance and engagement in training programs. Moreover, gamification has been considered as critical to researchers in organizational learning. The main purpose of this study is to provide a general overview of gamification studies in the organizational context.…
Descriptors: Gamification, Organizational Learning, Affordances, Game Based Learning
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Boccia, Mark; Cseh, Maria – Learning Organization, 2021
Purpose: This study aims to explore how Watkins and Marsick's learning organization framework was enacted in the practices, structures and policies of non-chain US restaurants. Design/methodology/approach: Data from this multiple-site case study were collected from 52 employees in three full-service restaurants from the dimensions of the learning…
Descriptors: Dining Facilities, Employees, Administrators, Teamwork
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Salehzadeh, Reza; Asadi, Ali; Khazaei Pool, Javad; Ansari, Mohammad Reza; Haroni, Alireza – Learning Organization, 2014
Purpose: The purpose of this study is to explore the influence of perceived organizational support on dimensions of a learning organization among employees of small- and medium-sized enterprises (SMEs) of Nowshahr in Iran. Design/methodology/approach: This paper used an empirical research design by the questionnaire survey method to test the…
Descriptors: Foreign Countries, Small Businesses, Organization Size (Groups), Employees
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Hoon Song, Ji; Hun Lim, Doo; Gu Kang, In; Kim, Woocheol – Learning Organization, 2014
Purpose: This aim of the current research is to provide empirical evidence for the relationships among several organizational factors affecting team performance improvement, including the learning organization and employee engagement. In addition, the mediating effect of employee engagement was assessed to explain team performance improvement…
Descriptors: Teamwork, Performance, Employees, Participation
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Khedhaouria, Anis; Ribiere, Vincent – Learning Organization, 2013
Purpose: In a knowledge economy where innovation is a way for an organization to gain a competitive advantage, team creativity becomes an important factor of success. This paper aims to look at how a team's creativity is influenced by the degree of the team's knowledge sourcing. Design/methodology/approach: A theoretical model is developed and…
Descriptors: Knowledge Economy, Knowledge Management, Teamwork, Creativity