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Apperley, Thomas; Walsh, Christopher – Literacy, 2012
This article argues that digital games and school-based literacy practices have much more in common than is reported in the research literature. We describe the role digital game paratexts--ancillary print and multimodal texts about digital games--can play in connecting pupils' gaming literacy practices to "traditional" school-based literacies…
Descriptors: Teachers, Literature, Literacy, Students
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Pahl, Kate – Literacy, 2007
This article argues that it is possible to look at children's texts in relation to the lens of literacy events and practices from the New Literacy Studies, and apply this perspective to an understanding of creativity. Teachers can then use the possibilities within a text to ask children different kinds of questions. Drawing on a 2-year…
Descriptors: Foreign Countries, Play, Ethnography, Creativity