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Bodine, Paul Arthur; Mothapo, Natasha Palesa; Reardon, Karen – Management Teaching Review, 2021
The 3-Step Charrette problem-solving methodology turns the classroom into a consulting firm. It trains participants to solve complex, real-world problems cooperatively and systematically. Participants identify needed information and perform several research cycles in teams to gain knowledge to examine the root causes of a presented problem.…
Descriptors: Problem Solving, Business Administration Education, Cooperative Learning, Group Activities
Cynthia P. May; David Desplaces; David M. Wyman – Management Teaching Review, 2022
Universal Design (UD) involves the creation of accessible, flexible products that are functional for a wide population of users. Our problem-based learning exercise challenges student teams to create products and services guided by the principles of UD. After teams generate their new product concept, a spokesperson from each team pitches it in…
Descriptors: Access to Education, Problem Solving, Design, Entrepreneurship
Criscione-Naylor, Noel – Management Teaching Review, 2020
Responding to change is a critical workforce competency and an essential skill for effective leadership and management along with abilities to work in a group, problem solve, and demonstrate critical thinking capabilities. In this experiential exercise, students collaborate in groups, think critically, and respond to customer demands in a…
Descriptors: Experiential Learning, Teamwork, Critical Thinking, Cooperative Learning
Crowne, Kerri Anne – Management Teaching Review, 2019
Completing a jigsaw puzzle can be a fun activity, but it can also be a learning experience. Here an exercise is presented that involves student teams completing a simple puzzle while at least one of the members is blindfolded. The blindfolded member is the only member allowed to touch the puzzle pieces, and the other team members have to…
Descriptors: Puzzles, Group Activities, Teamwork, Communication Skills
White, Alexandra – Management Teaching Review, 2020
Using the premise of a fictional earbud company, "EarWorm," students in an introductory management course become EarWorm managers who problem-solve and make decisions about the best choices for their company. This article outlines this engaging and participatory exercise in detail. Students are able to directly connect course concepts to…
Descriptors: Administrator Role, Management Development, Introductory Courses, Teaching Methods