Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Computer Graphics | 2 |
| Computer Simulation | 2 |
| Mathematics Instruction | 2 |
| Algebra | 1 |
| Art Activities | 1 |
| Calculus | 1 |
| Common Core State Standards | 1 |
| Computer Programs | 1 |
| Geometry | 1 |
| Mathematical Models | 1 |
| Mathematics Activities | 1 |
| More ▼ | |
Source
| Mathematics Teacher | 2 |
Publication Type
| Journal Articles | 2 |
| Guides - General | 1 |
| Reports - Descriptive | 1 |
Education Level
| Secondary Education | 1 |
Audience
| Practitioners | 1 |
| Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Davis, Anna A.; Joswick, Candace – Mathematics Teacher, 2018
The correct use of visual perspective is one of the main reasons that virtual reality environments and realistic works of art look lifelike. Geometric construction techniques used by artists to achieve an accurate perspective effect were developed during the Renaissance. With the rise of computer graphics, translating the geometric ideas of 600…
Descriptors: Mathematics Instruction, Computer Graphics, Computer Simulation, Teaching Methods
Peer reviewedKimberling, Clark – Mathematics Teacher, 1984
A computer program is presented which simulates the classical probability machine, using Applesoft II high-resolution graphics. Many variables are left to the user's choosing. Suggestions for using the machine, understanding the problem, the mathematical model, and further program documentation are given. (MNS)
Descriptors: Computer Graphics, Computer Programs, Computer Simulation, Mathematical Models

Direct link
