NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 7 results Save | Export
Peer reviewed Peer reviewed
Hosford, Philip L. – Mathematics Teacher, 1975
The author shows how a rapid computational "trick" can lead to an investigation of Fibonacci-type sequences. (SD)
Descriptors: Algebra, Generalization, Induction, Instruction
Peer reviewed Peer reviewed
Strangman, Kathryn Besic – Mathematics Teacher, 1974
Ways of finding the sums of some interesting sequences of numbers are discussed. Finding the patterns creates a challenge, but the patterns are not too difficult for average pupils to discover. Mathematical induction can then be used to prove the formulas. (LS)
Descriptors: Discovery Learning, Induction, Instruction, Mathematics Education
Peer reviewed Peer reviewed
Smith, Lyle R. – Mathematics Teacher, 1977
Some mathematical patterns are explored by visualizing and counting line segments, squares, cubes, and relationships between them. (JT)
Descriptors: Geometric Concepts, Induction, Instruction, Mathematical Enrichment
Peer reviewed Peer reviewed
Woolaver, John N. – Mathematics Teacher, 1974
Descriptors: Activity Units, Discovery Learning, Experiential Learning, Induction
Peer reviewed Peer reviewed
Piele, Donald T. – Mathematics Teacher, 1974
Descriptors: Discovery Learning, Educational Games, Experiential Learning, Induction
Peer reviewed Peer reviewed
Weaver, Cloman – Mathematics Teacher, 1974
Details of an investigation into polygonal numbers are given. From a study of the tabled series, patterns are discovered both within and between the various polygonal series. From a study of these results and the corresponding figures, formulas are developed. (LS)
Descriptors: Discovery Learning, Experiential Learning, Geometric Concepts, Induction
Peer reviewed Peer reviewed
Ott, Jack A.; Contento, Anthony – Mathematics Teacher, 1986
A computer program is presented for the billiard ball problem. It can be integrated into a lesson on inductive reasoning and suggests several ways to do so. (MNS)
Descriptors: Cognitive Processes, Computer Software, Induction, Learning Activities