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Showing 1 to 15 of 26 results Save | Export
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Hien Thi Ngoc Le – Online Submission, 2023
In second language acquisition, grammar is important in enhancing skills and language ability. Freshmen who majored in English at university are required to study grammar as a specific subject along with other skills like reading, speaking, listening, and writing. At the tertiary level, students learn grammar differently from at lower levels, so…
Descriptors: Computer Assisted Instruction, Computer Software, Grammar, Teaching Methods
Krochinak, Sarah; Cui, Sunny; Ajayi, Babatunde; Egonu, Remare; Kim, Esther – Online Submission, 2022
With the advent of smartphones, laptops, and other various portable devices, the ability to incorporate technology into the classroom has increased dramatically in the last few decades. This study evaluates the perceptions and attitudes of both students and teachers in relation to mobile apps that assist in classroom learning. The research used a…
Descriptors: Secondary School Students, Secondary School Teachers, Teacher Attitudes, Student Attitudes
Seref, Izzet; Karagöz, Beytullah – Online Submission, 2019
Scientific knowledge accumulates after a certain process. Increasing knowledge production based on scientific studies ensures the development of the academic field. In this process, the field-specific scientific literature is formed. In this study, in order to reveal the profile of the Turkish Education, 9th Full text reports published in the book…
Descriptors: Bibliometrics, Profiles, Turkish, Conferences (Gatherings)
Yorganci, Serpil – Online Submission, 2018
In this study, it was aimed to determine the views of graduate students on mathematics learning with dynamic mathematics software GeoGebra. Case study method was used in qualitative research patterns. The study group consists of 7 graduate students who were doing their degrees at the Education Faculty of a state university in Turkey. Data were…
Descriptors: Graduate Students, Student Attitudes, Mathematics Instruction, Computer Software
McMahan-Krepop, Jennifer Michelle – Online Submission, 2020
Project-based learning is a key methodology for the 21st century classroom. The teaching pedagogy is grounded in collaborative learning for students and collaborative teaching practices for educators. When social media and digital technologies are used as aids in the project-based learning approach, it adds a new dimension of learning for students…
Descriptors: Social Media, Technological Literacy, Pedagogical Content Knowledge, Grounded Theory
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Abrahamson, Earle Derek; Mann, Jonathan – Online Submission, 2018
Online systems like Turnitin have been identified as way to improve the quality of work that students submit. Related to this, recent studies concerned with Turnitin have foregrounded its capacity as an educative tool that improves students' understanding of academic misconduct. Academic writing, and the ability of students to appreciate feedback…
Descriptors: Feedback (Response), Student Attitudes, Cheating, Computer Software
Yildiz, Avni; Baltaci, Serdal – Online Submission, 2016
Contextual teaching and learning can fill the gap between abstract mathematical concepts and real life practices. Analytic geometry is among the courses which constitutes a gap in this regard. Moreover, when the relevant literature is reviewed, it is seen that researches on analytic geometry mainly focus on achievement and comparing the…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Teaching Methods
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Johnson, Claire – Online Submission, 2017
"Game Maker" is widely used in UK secondary schools, yet under-researched in that context. This paper presents the findings of a qualitative case study that explores how authoring computer games using "Game Maker" can support the learning of basic programming concepts in a mainstream UK secondary setting. The research draws on…
Descriptors: Foreign Countries, Secondary School Students, Qualitative Research, Case Studies
Baltaci, Serdal; Yildiz, Avni – Online Submission, 2015
Each new version of the GeoGebra dynamic mathematics software goes through updates and innovations. One of these innovations is the GeoGebra 5.0 version. This version aims to facilitate 3D instruction by offering opportunities for students to analyze 3D objects. While scanning the previous studies of GeoGebra 3D, it is seen that they mainly focus…
Descriptors: Computer Software, Mathematics Instruction, Educational Technology, Geometry
Kiliçkaya, Ferit – Online Submission, 2017
It is widely acknowledged that problem solving is one of today's prominent skills and is an ongoing activity where learners are actively involved in seeking information, generating new knowledge based on this information, and making decisions accordingly. In this respective, through infusing problem-solving into curriculum of language teaching, it…
Descriptors: Problem Solving, Decision Making, Computer Software, Web Based Instruction
Shudooh, Yusuf M. – Online Submission, 2016
The application of computer-assisted platforms in writing classes is a relatively new paradigm in education. The adoption of computers-assisted writing classes is gaining ground in many western and non western universities. Numerous issues can be addressed when conducting computer-assisted classes (CAC). However, a few studies conducted to assess…
Descriptors: Developmental Studies Programs, Remedial Instruction, Writing Instruction, Computer Assisted Instruction
Francom, Gregory M. – Online Submission, 2011
Making one's own learning choices is central to self-directed learning, yet the opportunity to choose learning activities is rarely given to students in formal educational settings. The case study reported in this paper is a description of student experiences and perceptions in a software tools graduate level class that offered substantial…
Descriptors: Independent Study, Selection, Learning Activities, Case Studies
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Durdu, Levent; Özden, Yasar Muhammed; Delialioglu, Ömer – Online Submission, 2012
Language learning, especially second language learning requires systematic practice and repetition. Students are introduced with the new words in class sessions and they practice them via traditional methods such as continuously writing the direct meaning of the word or using flash cards. Computers have the potential to bring more attractive and…
Descriptors: Web Based Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Rogers, P. Clint; Liddle, Stephen W.; Chan, Peter; Doxey, Aaron; Isom, Brady – Online Submission, 2007
The rate of technological diffusion and the pace at which technology is altering how and with whom we connect is astounding. Although not at the same pace, theoretical views of learning and teaching are also changing. Whereas much of the initial e-learning simply patterned old models of teaching and learning, the new technological possibilities…
Descriptors: Management Systems, Educational Technology, Internet, Case Studies
Peppler, Kylie A.; Kafai, Yasmin B. – Online Submission, 2007
In this paper we articulate an alternative approach to look at video games and learning to become a creator and contributor in the digital culture. Previous discussions have focused mostly on playing games and learning. Here, we discuss game making approaches and their benefits for illuminating game preferences and learning both software design…
Descriptors: Video Games, Ethnography, Ethics, Literacy
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