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C. Beaver – PRIMUS, 2024
In this paper, several research topics are presented that provide productive avenues of exploration for students in an undergraduate cryptography course. The topics are intended for a variety of skill levels and interests. In some cases, a student might be inspired to try to solve the proposed problem or write computer code. Other topics might…
Descriptors: Technology, Coding, Undergraduate Students, Student Projects
Cline, Kelly S.; Huckaby, David A.; Zullo, Holly – PRIMUS, 2023
Using clickers in the statistics classroom can help students identify and understand common errors and misconceptions through a combination of surprise and discussion. Students are presented with multiple-choice questions that they discuss with each other and then vote on; a class-wide discussion follows. Questions for which many students vote for…
Descriptors: Mathematics Instruction, Error Patterns, Misconceptions, Statistics Education
Cline, Kelly; Huckaby, David A.; Zullo, Holly – PRIMUS, 2022
To identify clicker questions likely to provoke rich and engaging student discussions, we recorded the percentage of the class voting on each option on every clicker question used throughout each semester, encompassing nineteen sections of introductory statistics, taught by three instructors. Working from the hypothesis that seeing student votes…
Descriptors: Audience Response Systems, Statistics, Introductory Courses, Discussion (Teaching Technique)
Cline, Kelly; Huckaby, David A. – PRIMUS, 2021
We recorded the percentage of students voting on each option on every clicker question used in 19 introductory statistics classes. To identify the questions that provide the most useful feedback, we looked for those for which the percentage of students voting correctly varied the most from class to class, producing the largest standard deviations.…
Descriptors: Audience Response Systems, Educational Technology, Technology Uses in Education, Statistics
McCune, David; McCune, Lori – PRIMUS, 2019
This article presents a project that is meant to deepen student understanding of what it would mean for one preference voting method to be "better" than another. In the project we show the students how to rigorously compare the methods of plurality and plurality with elimination, and we then allow them to compare two other voting methods…
Descriptors: Voting, Preferences, Student Attitudes, Evaluation Criteria
Cline, Kelly; Zullo, Holly; Huckaby, David A.; Storm, Christopher; Stewart, Ann – PRIMUS, 2018
Classroom voting can be an effective way to stimulate student discussions. In this pedagogy, the instructor poses a multiple-choice question to the class, and then allows a few minutes for consideration and small-group discussion before students vote, either with clickers, cell phones, or a non-electronic method. After the vote the instructor…
Descriptors: Calculus, Mathematics Instruction, Audience Response Systems, Voting
Latulippe, Joe – PRIMUS, 2016
Using technology to enhance the classroom environment can have a tremendous impact on student learning, as well as on an instructor's teaching. This paper describes one instructor's transition from traditional chalkboard lectures to a fully technological presentation of content. After carefully reviewing the literature, clicker technology was…
Descriptors: Technology Uses in Education, Technology Integration, Instructional Innovation, Student Participation