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Towler, Annette; Kraiger, Kurt; Sitzmann, Traci; Van Overberghe, Courtney; Cruz, Jaime; Ronen, Eyal; Stewart, David – Performance Improvement Quarterly, 2008
Seductive details are highly interesting information tangential to course objectives. The inclusion of seductive details generally harms performance on recall tests, but few studies have used multimedia training or investigated effects on performance on recognition tests or transfer tasks. We conducted two studies using computer-based training,…
Descriptors: Learning Theories, Instructional Design, Course Objectives, Program Effectiveness
Squire, Kurt D. – Performance Improvement Quarterly, 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming…
Descriptors: Video Games, Models, Educational Change, Interactive Video