Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 14 |
Since 2006 (last 20 years) | 20 |
Descriptor
Source
Physics Education | 28 |
Author
Aoki, Yuki | 2 |
Benacka, Jan | 2 |
Saito, Takanori | 2 |
Ujihara, Shingo | 2 |
Yuminaka, Yasushi | 2 |
Anjewierden, Anjo | 1 |
Belloni, Mario | 1 |
Berkowitz, S. J. | 1 |
Binek, Slawomir | 1 |
Bligh, P. H. | 1 |
Borghi, L. | 1 |
More ▼ |
Publication Type
Journal Articles | 28 |
Reports - Descriptive | 19 |
Reports - Research | 7 |
Computer Programs | 2 |
Reports - Evaluative | 2 |
Guides - Classroom - Teacher | 1 |
Education Level
Secondary Education | 16 |
High Schools | 11 |
Higher Education | 6 |
Postsecondary Education | 5 |
Junior High Schools | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 12 | 1 |
Middle Schools | 1 |
Audience
Practitioners | 4 |
Teachers | 4 |
Students | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kiemeneij, Wilbert; de Putter, Lesley; Koopman, Maaike – Physics Education, 2023
Physics education in secondary schools can include biophysics topics as electives. An open simulation based on a simulation like Minecraft for learning the workings of the action potential in human cells was designed and tested for students in upper secondary physics education. In small design and test cycles both the simulation engine and the…
Descriptors: Science Education, Secondary School Science, Biophysics, Engines
Rosi, Tommaso; Perini, Marica; Onorato, Pasquale; Oss, Stefano – Physics Education, 2021
We designed and tested a 3D motion tracking system which displays acquired and derived data using augmented reality. This setup, based on a virtual reality headset and its controllers, is a relatively low-cost, high-precision, six degrees of freedom, high-speed, multiple-objects tracking device. This apparatus proves to be a very high-quality…
Descriptors: Physics, Computer Simulation, Educational Technology, Science Equipment
De Angelis, Ilaria; Budano, Antonio; De Pietro, Giacomo; Martini, Alberto; Postiglione, Adriana – Physics Education, 2022
School visits to research laboratories or facilities represent a unique way to bring students closer to science and Science, Technology, Engineering and Mathematics careers. However, such visits can be very expensive for students and teachers, in terms of both time and money. In this paper, we present a possible alternative to on-site visits…
Descriptors: Science Instruction, Physics, High School Students, Secondary School Science
Binek, Slawomir; Kimla, Damian; Jarosz, Jerzy; Styc, Krysztof – Physics Education, 2018
In this article a new authorial EduPython application is presented. It is an online tool that supports the teaching of physics using a problem-solving method. It gives the teacher an opportunity to collect data that students send using their smartphones. The application uses the data to produce a collective answer of all the students which gives…
Descriptors: Computer Simulation, Interaction, Physics, Secondary Education
Rodrigues, H.; dos Santos, A. C.; Soares, A. – Physics Education, 2020
In this article, physical quantities related to the motion of a parachute system in the framework of Newton's law of mechanics guide an informal approach to the mathematical concept of function. Furthermore, a graphical simulator that enables visualization of the fall of object-parachutes system is presented. The article is aimed at students and…
Descriptors: Science Instruction, Physics, Equipment, Scientific Principles
Price, Colin B.; Price-Mohr, Ruth – Physics Education, 2019
We introduce a virtual physics laboratory, 'PhysLab', created using 3D video game technology suitable for advanced level physics courses in secondary schools. This comprises 32 simulated experiments covering a range of physics topics, selected in collaboration with practicing school teachers. PhysLab is made available at no cost for the physics…
Descriptors: Physics, Science Laboratories, Computer Uses in Education, Secondary School Science
Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2020
We developed a three-dimensional motion tracking system that displays trajectories as augmented reality in real time on a tablet device. The features of this system are as follows: (1) the three-dimensional trajectory can be observed from any direction. (2) Velocity and acceleration can be visualized as augmented reality. The device consists of an…
Descriptors: Computer Simulation, Scientific Concepts, Motion, Science Instruction
Yau, Chin Doong; Wildan, Ardan; Browning, Aidan; Wijesinghe, Chamaka; Xiao, Kevin; Ng, Tuck Wah – Physics Education, 2020
The glowing discharges of plasma obtained by introducing direct current high voltages between two electrodes in a chamber that contains a low pressure gas produces a spectacular effect that makes it attractive to be used as a laboratory experiment for students. Setting up this experiment is however costly and has crucial safety issues to be…
Descriptors: Energy, Science Instruction, Computer Simulation, Scientific Concepts
Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2021
This study developed an online observable augmented reality dynamics experimental system that can be used in the current COVID-19 pandemic, where face-to-face experiments are difficult to conduct. The developed system enables the broadcast of mass point and rigid body measurements using an online depth camera, and remote observation using mobile…
Descriptors: COVID-19, Pandemics, School Closing, Educational Technology
Chekour, Mohammed – Physics Education, 2018
Moroccan students encounter major difficulties in the acquisition of electric phenomena. The phenomenon of resonance is not an exception. This phenomenon is ranked among the most difficult and important phenomena of wave physics. In this article, we simulated the resonance phenomenon via the PSPICE simulator. The proposed simulation allows…
Descriptors: Physics, Science Instruction, Scientific Concepts, Foreign Countries
Vilarta Rodriguez, Luiza; van der Veen, Jan T.; Anjewierden, Anjo; van den Berg, Ed; de Jong, Ton – Physics Education, 2020
This paper describes the design process for a digital instructional sequence on introductory quantum physics for upper secondary education. Based on a collaboration between teachers and physics education researchers, this sequence incorporates relevant theoretical foundations from the field of science teaching to promote meaningful and conceptual…
Descriptors: Quantum Mechanics, Physics, Science Instruction, Secondary School Science
Christian, Wolfgang; Belloni, Mario; Sokolowska, Dagmara; Cox, Anne; Dancy, Melissa – Physics Education, 2020
Over the past 25 years, the Davidson College Physics Department has developed small computer programs called Physlets. These programs were written in Java and distributed as Java applets embedded in HTML pages. Physics teachers from around the world used Physlets to author interactive computer-based curricular materials for the teaching of…
Descriptors: Science Instruction, Physics, Teaching Methods, Computer Oriented Programs
Samsonau, Sergey V. – Physics Education, 2018
This paper presents a set of laboratory classes to be taught as a part of a 1 year calculus-based physics class. It is composed of 7 modules designed to bring together experiments and computer simulations. Each module uses both simulations and experiments to address a phenomenon under study, and lasts for 3 weeks (21 weeks total for the whole…
Descriptors: Physics, Science Instruction, Science Laboratories, Learning Modules
Benacka, Jan – Physics Education, 2017
This paper gives an account of an experiment in which thirty-three high school students of ages 17-19 developed spreadsheet numerical models of satellite and space probe motion. The models are free to download. A survey was carried out to find out the students' opinion of the lessons.
Descriptors: Science Instruction, High Schools, Secondary School Science, Physics
Benacka, Jan – Physics Education, 2015
This paper gives the solution and analysis of projectile motion in a vacuum if the launch and impact heights are not equal. Formulas for the maximum horizontal range and the corresponding angle are derived. An Excel application that simulates the motion is also presented, and the result of an experiment in which 38 secondary school students…
Descriptors: Motion, Science Instruction, Physics, Scientific Principles
Previous Page | Next Page »
Pages: 1 | 2