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Rafael Leonardo da Silva – ProQuest LLC, 2021
Moral decision-making models in game environments have been increasingly reported in research. These models, however, focus on identifying affordances and goals of games and educational interventions rather than tracing the process of moral decision-making in game worlds. This dissertation study addresses this gap in the literature by presenting…
Descriptors: Moral Values, Decision Making, Video Games, Empathy
Shannon Daniel – ProQuest LLC, 2021
The shooting on Virginia Tech's campus that left 32 dead in 2007 and other incidents since then resulted in active threat preparations at institutions of higher education (IHEs) in the United States. Little is known about how emergency managers understand campus preparedness and what enhanced learning in the implementation, training, and…
Descriptors: School Violence, Universities, Emergency Programs, School Safety
Stevens, Christine Rowader – ProQuest LLC, 2017
Working adults planning to pursue higher education programs to advance their careers often face conflicting demands. Colleges and universities are challenged to offer non-traditional programs with more scheduling flexibility, allowing adult learners to manage multiple work, family, and other obligations while attending school (Dana, 2013;…
Descriptors: Adult Learning, Higher Education, Technology Uses in Education, Educational Technology