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Sirazum Munira Tisha – ProQuest LLC, 2023
Most existing autograders used for grading programming assignments are based on unit testing, which is tedious to implement for programs with graphical output and does not allow testing for other code aspects, such as programming style or structure. We present a novel autograding approach based on machine learning that can successfully check the…
Descriptors: Computer Software, Grading, Programming, Assignments
Peter D. Wallis – ProQuest LLC, 2022
Open Education Practices (OEP) have been proposed as a way to increase both engagement in learning, and lower costs. Broadly, Open Educational Practices involve learners in creating, evaluating, remixing, or otherwise modifying Open Education Resources (OER). Aspirational descriptions of OEP frame them both as liberatory by engaging learners…
Descriptors: Instructional Design, Assignments, Open Educational Resources, Open Education
Guillermo Romera Rodriguez – ProQuest LLC, 2023
The COVID-19 pandemic and the subsequent shift to online and hybrid learning brought to the forefront several long-standing issues within the educational domain, including engagement, collaboration, and motivation. During this period, many faculty members and students struggled to find viable solutions to these challenges. Previous studies have…
Descriptors: College Students, Student Participation, Computer Mediated Communication, Independent Study
Malone, Mac – ProQuest LLC, 2023
We analyze the thesis that a fully immersive gamified learning platform benefits students, improving their enjoyment, time management, and performance by engaging them with the subject matter. We assert that an immersive experience centered around a true game produces better results than exercises with just a few gamified elements (e.g., points,…
Descriptors: Game Based Learning, Teaching Methods, Time Management, Learner Engagement
Meyer, Patricia – ProQuest LLC, 2018
This study explored the adoption level of a specific plagiarism detection software by college professors in a classroom environment. As universities and colleges struggle with the issue of plagiarism and maintaining high standards of integrity, technology tools have been created and provided to assist faculty in identifying if a student has…
Descriptors: Plagiarism, Computer Software, College Faculty, College Students
Gyllen, Justin Gordon – ProQuest LLC, 2017
This dissertation examines students' use of written course materials in introductory engineering courses, begins to elucidate the relationships between students' study habits and their subsequent course performance, and evaluates the impact that carefully designed preparatory assignments has on these relationships. Much of previous educational…
Descriptors: Use Studies, Users (Information), Instructional Materials, Introductory Courses
Buffardi, Kevin John – ProQuest LLC, 2014
Effective software testing identifies potential bugs and helps correct them, producing more reliable and maintainable software. As software development processes have evolved, incremental testing techniques have grown in popularity, particularly with introduction of test-driven development (TDD). However, many programmers struggle to adopt TDD's…
Descriptors: Computer Software, Testing, Development, Programming
Geigle, Chase – ProQuest LLC, 2018
There are two primary challenges for instructors in offering a high-quality course at large scale. The first is scaling educational experiences to such a large audience. The second major challenge encountered is that of enabling adaptivity of the educational experience. This thesis addresses both major challenges in the way of high-quality…
Descriptors: Barriers, Educational Quality, Computer Assisted Testing, Educational Experience
Ellwood, Robin B. – ProQuest LLC, 2013
This research investigated how student social interactions within two approaches to an inquiry-based science curriculum could be related to student motivation and achievement outcomes. This qualitative case study consisted of two cases, Off-Campus and On-Campus, and used ethnographic techniques of participant observation. Research participants…
Descriptors: Science Achievement, Student Motivation, Computer Software, Inquiry