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Malone, Mac – ProQuest LLC, 2023
We analyze the thesis that a fully immersive gamified learning platform benefits students, improving their enjoyment, time management, and performance by engaging them with the subject matter. We assert that an immersive experience centered around a true game produces better results than exercises with just a few gamified elements (e.g., points,…
Descriptors: Game Based Learning, Teaching Methods, Time Management, Learner Engagement
Ross C. Teller – ProQuest LLC, 2021
The purpose of this study was to explore how student behaviors, while using an adaptive courseware system, influenced performance in a gateway biology course. This study used a mixed methods approach. Quantitative data was collected from the course's learning management system (LMS) and the adaptive courseware. This data was analyzed using…
Descriptors: Courseware, Biology, Science Instruction, Correlation
Adria J. Patthoff – ProQuest LLC, 2022
The ability to formatively assess for understanding in the midst of interacting with students is crucial for effective teaching, particularly so for Multilingual Learners (MLs) (Alvarez et al., 2014; Solano-Flores & Solterno-Gonzalez, 2011). However, teacher educators and researchers lack an understanding of how student teachers learn (or fail…
Descriptors: Preservice Teachers, Teacher Education Programs, Formative Evaluation, Sociocultural Patterns