Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Biology | 2 |
Computer Uses in Education | 2 |
Educational Technology | 2 |
Algebra | 1 |
Bilingualism | 1 |
Botany | 1 |
Civil Rights | 1 |
Educational Games | 1 |
Electronic Learning | 1 |
English (Second Language) | 1 |
Environmental Education | 1 |
More ▼ |
Source
ProQuest LLC | 2 |
Publication Type
Dissertations/Theses -… | 2 |
Education Level
High Schools | 1 |
Audience
Location
California | 1 |
Mexico | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Folta, Elizabeth Eason – ProQuest LLC, 2010
In an effort to get children back outdoors and exploring the natural environment, a Modular Serious Educational Game (mSEG), Red Wolf Caper, was created as part of a design-based research study. Red Wolf Caper uses a combination of an augmented reality (AR) game and a serious educational game (SEG) to capture the students' interest in the natural…
Descriptors: Environmental Education, Educational Games, Science Interests, Scientific Concepts
Guerrero, Lourdes R. – ProQuest LLC, 2009
This qualitative research study focused on the eight bilingual, content area high school teachers implementing Project SOL (Secondary Online Learning) in Southern California during the 2008-2009 school year. It documents their effort to integrate an online curriculum from the "Colegio de Bachilleres" in Mexico obtained through the UCLA…
Descriptors: Electronic Learning, Qualitative Research, Foreign Countries, Secondary School Teachers