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Showing 1 to 15 of 38 results Save | Export
Ana Elizabeth Redstone – ProQuest LLC, 2023
This study sought to address the gap in knowledge about the effect of UDL features on asynchronous online postsecondary learners' achievement, engagement, and self-efficacy. The study also described a process for redesigning an online course to incorporate UDL components and provided specific examples of the implemented UDL guidelines. The study…
Descriptors: Access to Education, Self Efficacy, Academic Achievement, Learner Engagement
Cheryl Bagshaw Frederick – ProQuest LLC, 2021
As part of the process for designing an online information technology (IT) course, hands-on activities may be included; however, the literature has not readily revealed the best practices and challenges instructional designers (IDs) face with including hands-on activities in an online IT course. Research has shown that hands-on learning increases…
Descriptors: Information Technology, Instructional Design, Online Courses, Experiential Learning
Arawjo, Ian Anders – ProQuest LLC, 2023
I situate computer programming as a cultural practice. I develop this perspective in two ways: exploring how programming practices can support intercultural learning, and examining how programming tools themselves embed cultural assumptions and values. For the former, I study how relationships across difference are formed over computing activities…
Descriptors: Computer Science Education, Programming, Cultural Influences, Elementary Secondary Education
Noelle Brown – ProQuest LLC, 2024
Recognizing the ethical implications of computing, leading computing organizations advise integrating ethics within traditional technical and theoretical courses. Yet, many instructors feel unprepared or unqualified to introduce ethical concepts, fail to see their relevance to technical topics, or lack the time to cover ethics without sacrificing…
Descriptors: Ethics, Computer Science Education, Problem Based Learning, Technological Literacy
Michael Schneider – ProQuest LLC, 2024
Electronic textiles (e-textiles) weave computational and electronic components into fabric, enabling students to design and build fabric-based projects that interact with their surroundings. This meshing of physical hardware and virtual software can be difficult for students to untangle when debugging. Is an LED failing to light up because of an…
Descriptors: Troubleshooting, Computer Science Education, Computation, Secondary School Students
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
Alannah Oleson – ProQuest LLC, 2023
To realize more equitable technology futures, it is not enough to simply adapt technology to be more inclusive "after" it is created. We will also need to equip technology creators with the skills they need to critically reflect upon bias and exclusion "during" the technology design process. The question of how to best to…
Descriptors: Computation, Computer Science Education, Inclusion, Decision Making
Haduong, Paulina – ProQuest LLC, 2023
In this dissertation, I explore how researchers, teachers, and students can learn together across various contexts in K-12 computing education. These explorations are situated within the development and implementation of the Getting Unstuck curriculum, a set of educative curriculum materials (Davis et al., 2017) designed for upper elementary…
Descriptors: Elementary Secondary Education, Computer Science Education, Researchers, Cooperation
Mike Morris – ProQuest LLC, 2024
To meet the employment demands in the information technology industry, it is crucial for higher education institutions to design sustainable curricula to prepare students with the knowledge and skills needed to enter and stay competitive in an ever-changing workforce. A review of one Mid-Atlantic University's information technology programs…
Descriptors: Graduate Students, Information Technology, Computer Science Education, Computer Software
Samim Mirhosseini – ProQuest LLC, 2023
Computer science instructors typically have many responsibilities, such as creating material, delivering lectures, clarifying student questions, and grading student deliverables, while the demand for computer science education has been increasing. Handling all of these responsibilities is challenging in itself. However, it is made worse when…
Descriptors: Computer Science Education, Teacher Responsibility, Faculty Workload, Instructional Materials
Thomas, Paul JoseKutty – ProQuest LLC, 2021
Software modeling is an integral practice for software engineers especially as the complexity of software solutions increase. There is precedent in industry to model information systems in terms of functions, structures, and behaviors. While constructing these models, abstraction and systems thinking are employed to determine elements essential to…
Descriptors: Computer Science Education, Programming Languages, Academic Achievement, College Students
Evan E. Maicus – ProQuest LLC, 2021
As Computer Science course enrollments have increased over recent years, instructors have turned to automated grading systems to help relieve the burden of processing student assignments. However, the available autograding solutions have generally lacked support for traditionally difficult-to-grade advanced topics courses. In this thesis, I…
Descriptors: Computer Assisted Testing, Automation, Grading, Advanced Courses
Benjamin Xie – ProQuest LLC, 2022
Computing education has growing inclusion and equity challenges (e.g. exclusionary online learning experiences, biased assessments, inadequate student feedback mechanisms). Many groups experience minoritization in computing education, including students who are Black, Indigenous, and people of color (BIPOC), women, non-binary students, transfer…
Descriptors: Stakeholders, Inclusion, Equal Education, Computer Science Education
Kayleigh Danielle Romero – ProQuest LLC, 2023
The purpose of this quantitative study was to determine any correlations between an increase in knowledge from activities which utilize self-paced learning, inquiry-guided learning, and collaborative learning pedagogical strategies and students' intentions to pursue science, technology, engineering, and mathematics (STEM) and computer science…
Descriptors: Pacing, Independent Study, Inquiry, Active Learning
Kos, Brittany Ann – ProQuest LLC, 2019
Student hackathons are a type of demographic-specific event that are aimed at college students. Students may attend hackathons because they provide an opportunity for informal learning, networking, and building products for social change Hackathons are usually designed to give their participants opportunities to learn or expand their technical…
Descriptors: Computer Science Education, Informal Education, Incidental Learning, Student Experience
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