Publication Date
In 2025 | 1 |
Since 2024 | 15 |
Since 2021 (last 5 years) | 58 |
Since 2016 (last 10 years) | 98 |
Since 2006 (last 20 years) | 163 |
Descriptor
Source
ProQuest LLC | 163 |
Author
Ghada Omer Attia | 3 |
Jefferson Treacy | 3 |
Zhyan Sairany | 3 |
Aimee Trieu | 1 |
Alahmari, Ayshah Abdullah | 1 |
Alma Grisel Irizarry Zambrana | 1 |
Alva Renee Millican | 1 |
Amit Lal | 1 |
Amy Adair | 1 |
Amy Bliss McHugh | 1 |
Amy Caryn Redford | 1 |
More ▼ |
Publication Type
Dissertations/Theses -… | 163 |
Tests/Questionnaires | 2 |
Education Level
Audience
Location
Texas | 3 |
Pennsylvania | 2 |
Puerto Rico | 2 |
Arizona | 1 |
Arkansas | 1 |
China | 1 |
Connecticut | 1 |
Florida | 1 |
Germany | 1 |
Kentucky | 1 |
Mexico | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Learning Style Inventory | 1 |
Motivated Strategies for… | 1 |
National Council Licensure… | 1 |
Positive and Negative Affect… | 1 |
Stages of Concern… | 1 |
Stanford Achievement Tests | 1 |
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 1 |
Meets WWC Standards with or without Reservations | 1 |
Alma Grisel Irizarry Zambrana – ProQuest LLC, 2023
This is potentially the first study that addressed the Puerto Rican high school students' chemistry knowledge acquisition using traditional teaching and Physics Education Technology. The problem addressed by this quantitative comparative quasi-experimental study was that students' showed a disadvantage on chemistry knowledge acquisition over other…
Descriptors: High School Students, Chemistry, Teaching Methods, Educational Technology
Amit Lal – ProQuest LLC, 2022
The use of Virtual Reality (VR) in a variety of professional, military, governmental, and educational fields has continued to expand over the past several decades, and the recent COVID-19 pandemic has brought attention to this field. This study surveys 154 college students over 23 questions that include various demographics that can be used to…
Descriptors: Teaching Methods, Computer Simulation, College Students, Barriers
Erin Barno – ProQuest LLC, 2025
This dissertation investigates how early career teachers' orientations of students and their mathematical activity, as surfaced their experience in a simulation, can reveal when their well-intentioned decisions might negatively impact traditionally underserved students. Three early career teachers engaged in two online simulations where they could…
Descriptors: Beginning Teachers, Mathematics Instruction, Computer Simulation, Vignettes
Luz-Patricia Torres – ProQuest LLC, 2023
Problem: Academic institutions have employed online simulations in nursing education to meet the needs of the growing nursing student population and demands for distance learning. While some nursing educators have been trained to use simulation learning experiences, few have specific training in applying online simulation as a teaching strategy.…
Descriptors: Nursing Education, College Faculty, Readiness, Technology Uses in Education
Gregory Scott Garner – ProQuest LLC, 2023
There is growing consensus that data-informed decision-making through human-centered inquiry and design process results in improved outcomes for designed artifacts. Among the latest trends is a group of tools and processes loosely assimilated under the umbrella term, "design thinking." These "designerly ways of knowing" are…
Descriptors: Feedback (Response), Models, Design, Cognitive Processes
Max Collins – ProQuest LLC, 2021
Augmented Reality (AR) is a medium that gives people the ability to engage with digital information in ways that deviate from more traditional HCI methods (e.g. WIMP user interfaces (Christensson, 2014)). Previous work has shown that AR has useful implications for collaboration, and with remote work experiences and teleconferencing becoming…
Descriptors: Computer Simulation, Cooperation, Vignettes, Visualization
Brien Waller Luck – ProQuest LLC, 2024
The purpose of this qualitative study was to collect data from 18 published augmented reality researchers to determine their perceptions on: (a) how augmented reality will influence high school education in the future; (b) how augmented reality will impact curriculum and instruction, taking into account specific content areas (e.g., science,…
Descriptors: Computer Simulation, Simulated Environment, High Schools, Technology Uses in Education
Qiao Jin – ProQuest LLC, 2024
Virtual reality (VR) has the potential to revolutionize the way we learn and educate, enhancing and supplementing the traditional learning experience by providing new ways to interact with information and people. However, its full potential in education has yet to be fully realized, as work in this space requires resolving cutting-edge technical…
Descriptors: Educational Technology, Computer Simulation, Experiential Learning, Socialization
Saville, Jason Donald – ProQuest LLC, 2023
Virtual reality (VR) is increasingly being used for education and training, raising questions about how to assess the degree to which people feel competent learning through VR. In 2022, Saville and colleagues developed the Virtual Reality Learning Self-Efficacy Scale (VRLSE). The current experiment builds on their work. VR can be used for a wide…
Descriptors: Computer Simulation, Educational Technology, Training, Skill Development
Eve Flores, Yennelly – ProQuest LLC, 2023
This investigation narrates how digital game playing while integrating augmented reality can help enhance higher-order thinking. Digital game playing, when referring to games played on computers, game consoles, or handhelds, can be considered a powerful learning tool in education. The central problem of this investigation lies in the fact that…
Descriptors: Play, Video Games, Computer Simulation, Thinking Skills
Jenifer Butler – ProQuest LLC, 2024
As the world becomes increasingly globalized thanks, at least in part, to the ubiquity of digital technology, scholars in discourse and new media must explore the possibility of learning and composition to expand pedagogical practices and opportunities. This project uses study abroad programs and education as a test case for establishing the…
Descriptors: Intercultural Communication, Cultural Capital, Information Technology, Computer Simulation
Camille Turner – ProQuest LLC, 2023
This applied dissertation was designed to investigate student responses to three different instructional strategies used to fulfill level I fieldwork requirements: traditional in-clinic rotation, a combination of virtual simulation and traditional in-clinic rotations, and virtual simulation. A multi-decade occupational therapy (OT) fieldwork…
Descriptors: Student Attitudes, Student Reaction, Teaching Methods, Field Experience Programs
Caruso, Thomas Jon – ProQuest LLC, 2023
Given the expanding field of education within medicine, the purpose of this dissertation is to introduce an augmented reality (AR) medical simulator to the medical education community. This dissertation will describe the simulator development, feasibility, and acceptability to medical students and medical trainees. The following series of studies…
Descriptors: Computer Simulation, Medical Education, Teaching Methods, Medical Students
Stacy Lynn Russell – ProQuest LLC, 2023
Background: PPE training is essential to prevent transmission of infections or autoinoculation of infections among healthcare providers and patients. Student nurses play a vital role in infection control practices to protect themselves and patients from transmittable infections. The purpose of this study was to evaluate an innovative teaching and…
Descriptors: Undergraduate Students, Nursing Students, Computer Simulation, Accuracy
Robert Garcia – ProQuest LLC, 2023
Virtual Reality is an emerging technology that has not been widely adapted to teach science concepts to students with significant cognitive disabilities (SCD) in part due to teachers' lack of understanding and technical competence. This narrative case study aimed to recount the experiences of teachers of students with SCD as they engage in…
Descriptors: Computer Simulation, Severe Intellectual Disability, Science Instruction, Students with Disabilities