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Eve Flores, Yennelly – ProQuest LLC, 2023
This investigation narrates how digital game playing while integrating augmented reality can help enhance higher-order thinking. Digital game playing, when referring to games played on computers, game consoles, or handhelds, can be considered a powerful learning tool in education. The central problem of this investigation lies in the fact that…
Descriptors: Play, Video Games, Computer Simulation, Thinking Skills
Deborah Denise Floyd – ProQuest LLC, 2024
Research has shown that new graduate registered nurses (NGRNs) do not possess the critical thinking skills needed to provide adequate patient care upon entrance into the workforce. Today's healthcare facilities demand that NGRNs possess the critical thinking skills that will allow them to apply their knowledge to patient care situations.…
Descriptors: Critical Thinking, Nurses, Thinking Skills, Skill Development
Geraldine P. Kiefer-Necklen – ProQuest LLC, 2024
Nursing educators are challenged to find strategies that will develop critical thinking and clinical judgment abilities in students. As technology has advanced, the use of virtual simulation platforms has increased in use in nursing courses. This study examined the effect of a pilot virtual simulation intervention on critical thinking and clinical…
Descriptors: Nursing Education, Computer Simulation, Critical Thinking, Thinking Skills
Opeyemi Peter Ojajuni – ProQuest LLC, 2023
This research study employed quantitative and qualitative designs to explore the impact of immersive technology on the Computational Thinking (CT) capabilities of students enrolled in an engineering program at a Historically Black College or University (HBCU). The quantitative study in this research employs a survey design approach to explore the…
Descriptors: Engineering Education, Mental Computation, Thinking Skills, Computer Simulation
Jen Schumacher Arnold – ProQuest LLC, 2021
Tactical populations and other performers who find it difficult to access training often turn to simulation training to adequately prepare, and increasingly are using virtual reality (VR) as a resource. Additionally, groups struggling with fear produced by various aspects of tactical training may find VR, alongside psychological skills training,…
Descriptors: Computer Simulation, Physical Environment, Simulated Environment, Thinking Skills
Danielle Eve Schneider – ProQuest LLC, 2021
Immersive virtual reality as a tool in the middle-school classroom is a promising avenue to aid in cognitively challenging tasks requiring access to visual processes. As these tools become ever present in society, the expectation of school districts to include them into classroom curricula has become challenging, as there is inconsistent data…
Descriptors: STEM Education, Middle Schools, Computer Simulation, Technology Uses in Education
Plummer, Eric S. – ProQuest LLC, 2018
This study examined the use of virtual emergency management systems within operational and tactical environments and explored the experiences of officials using these virtual systems regarding communication of information, coordination of resources, and strategic thinking throughout a critical incident at 4-year public institutions of higher…
Descriptors: Phenomenology, Critical Incidents Method, Computer Simulation, Management Systems
McCoy, Lise – ProQuest LLC, 2014
Virtual Patient Simulations (VPS) are web-based exercises involving simulated patients in virtual environments. This study investigates the utility of VPS for increasing medical student clinical reasoning skills, collaboration, and engagement. Many studies indicate that VPS provide medical students with essential practice in clinical decision…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Technology Uses in Education
Ingram-Goble, Adam – ProQuest LLC, 2013
This is an exploratory design study of a novel system for learning programming and 3D role-playing game design as tools for social change. This study was conducted at two sites. Participants in the study were ages 9-14 and worked for up to 15 hours with the platform to learn how to program and design video games with personally or socially…
Descriptors: Role Playing, Educational Games, Social Change, Computer Simulation
Basawapatna, Ashok Ram – ProQuest LLC, 2012
Computational thinking aims to outline fundamental skills from computer science that everyone should learn. As currently defined, with help from the National Science Foundation (NSF), these skills include problem formulation, logically organizing data, automating solutions through algorithmic thinking, and representing data through abstraction.…
Descriptors: Computer Science Education, Computation, Thinking Skills, Logical Thinking
Rome, Candice – ProQuest LLC, 2012
The purpose of this comparative experimental project was to compare the impact of simulation-based learning experiences to traditional clinical rotations on critical thinking acquisition of associate nursing students within a maternal-child course. Innovative pedagogies have been integrated in nursing programs to augment inadequate clinical…
Descriptors: Nursing Education, Nursing Students, Associate Degrees, Critical Thinking
Simon, Nicole A. – ProQuest LLC, 2013
Virtual laboratory experiments using interactive computer simulations are not being employed as viable alternatives to laboratory science curriculum at extensive enough rates within higher education. Rote traditional lab experiments are currently the norm and are not addressing inquiry, Critical Thinking, and cognition throughout the laboratory…
Descriptors: Computer Simulation, Computer Uses in Education, Science Laboratories, Teaching Methods
Huhn, Karen – ProQuest LLC, 2011
Introduction: Clinical reasoning skills develop through repeated practice in realistic patient scenarios. Time constraints, declining availability of clinical education sites and patient safety are some of the factors that limit physical therapy educators' ability to expose students to realistic patient scenarios. Computerized simulations may be…
Descriptors: Quasiexperimental Design, Group Discussion, Transfer of Training, Physical Therapy
Wlodyga, Linda J. – ProQuest LLC, 2010
In an attempt to prepare new graduate nurses to meet the demands of health care delivery systems, the use of computer-based clinical information systems that combine hands-on experience with computer based information systems was explored. Since the introduction of Electronic Medical Records (EMR) nearly two decades ago, the demand for nurses to…
Descriptors: Nursing Students, Nursing Education, Homework, Nursing