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Anastacia S. LaCombe – ProQuest LLC, 2023
The purpose of this study was to evaluate high school students' performance in analyzing complex arguments with the support of an off-the-shelf argument mapping software, Rationaleā„¢, which provides diagramming tools with guided prompts. This study attempts to: (1) evaluate the quality of student's argument maps in terms of structural…
Descriptors: Critical Thinking, Thinking Skills, Academic Achievement, Computer Software
Sherron McLennon – ProQuest LLC, 2020
Educational software can increase cognitive load and reduce learning in the K-12 classroom. The purpose of this quantitative quasi-experimental study was to compare the pretest/posttest changes in critical thinking skills and cognitive load in fourth-grade students after using multimedia software based on whether the design of the software product…
Descriptors: Computer Software, Cognitive Processes, Difficulty Level, Critical Thinking
Steven R. Mason – ProQuest LLC, 2024
Artificial intelligence (AI) has become more prevalent in education in recent years. Specifically, the perception of generative AI chatbots that generate essays based on the input of student prompts has invoked mixed reviews among educators. The negative learning implications of generative AI chatbots include plagiarism, academic dishonesty, and…
Descriptors: Artificial Intelligence, Computer Software, Secondary School Teachers, Teacher Attitudes
Mansour, Fatimah Abdullah – ProQuest LLC, 2021
Middle Eastern students represent the fastest-growing international student population in the United States, with the majority coming from Saudi Arabia. While some studies have examined the academic challenges faced by international students, few have examined the academic writing difficulties encountered by Saudi international graduate students.…
Descriptors: Foreign Students, Writing Difficulties, Second Language Learning, Second Language Instruction
Albuquerque Mendes, Beatriz Dixo Sousa – ProQuest LLC, 2018
This research investigates the responses of three individuals engaging with the Super Mario World (SMW) platform videogame glitches, and how they learned to solve the problem without formal help. This investigation was chosen because it explores connections between media literacy, critical thinking, and play in adults in the context of responding…
Descriptors: Video Games, Computer Software, Error Correction, Problem Solving
Urbas-Llewellyn, Agnes – ProQuest LLC, 2013
Critical reflection as a learning tool for nursing supervisors is a complex and multifaceted process not completely understood by healthcare leadership, specifically nurse supervisors. Despite a multitude of research studies on critical reflection, there remains a gap in the literature regarding the perceptions of the individual, the support…
Descriptors: Nurses, Supervisors, Hermeneutics, Phenomenology
Olesh, Ryan – ProQuest LLC, 2016
Language learners need to understand and apply appropriate discourse as part of the process of attaining "communicative competence" (Canale, 1983) needed to fulfill academic and social-adaptive functions. Students who are able to apply discourse strategies within the classroom demonstrate higher levels of metacognition and critical…
Descriptors: Second Language Learning, Metacognition, Critical Thinking, Second Language Instruction
Scranton, Melissa Arnold – ProQuest LLC, 2013
The purpose of this study was to gain a better understanding of how students think in a technological environment. This was accomplished by exploring the differences in the thinking of students while they worked in a technological environment and comparing this to their work in a paper and pencil environment. The software program TinkerPlots:…
Descriptors: Middle School Students, Comparative Analysis, Computer Software, Data Analysis
Thomson, Louise Elizabeth – ProQuest LLC, 2011
Today's adolescents are expected to read and write well at highly competent levels and the content area literacy skills they will acquire in adolescence are necessary for academic achievement as well as life-long learning. In the middle grades, content area literacy skills are perfected through work in various curricular areas, which are housed in…
Descriptors: Research Tools, Qualitative Research, Middle Schools, School Culture
Zmuda, Richard John – ProQuest LLC, 2009
The purpose of the qualitative phenomenological study was to explore the essential meaning adult business school students attributed to the shared experience of an ethics course they took at California State University Sacramento. The study involved gathering data from recorded and transcribed semistructured interviews with 10 volunteer…
Descriptors: Thinking Skills, Ethics, Data Analysis, Role Models